Complete walkthrough for Skyfell Tower in Dragon Quest III HD-2D Remake. Find all treasures, defeat enemies, and conquer the boss Robbin' 'Ood.
Walkthrough
- 1From the southern entrance, go east then north for a Chain Sickle.
- 2Return to the entrance, go northwest, then east to the center. Take the northern path for Magic Water.
- 3Go southeast to find stairs to Floor 2.
- 4On Floor 2, go west, then south and east to a room with a Goddess Statue. Find the Friendly Monster Bubble Slime (Bub) and a chest with a Wizard's Staff.
- 5Backtrack, head northeast, enter the southern room, and check barrels for a Seed of Defence and 48 gold.
- 6Go east to find stairs to Floor 3.
- 7On Floor 3, enter the western room for a chest with a Bronze Shield.
- 8Follow the path south and west, then north into a room. Search pots for 1 gold and Strong Medicine.
- 9Continue northwest to find stairs to Floor 4.
- 10On Floor 4, go to the southeast corner for 33 gold.
- 11Go west, past the north door, to find a pot with Musk.
- 12Enter the north room. On the left, find Magic Water and Mini Medal #12. On the right, find a chest with a Prayer Ring.
- 13Proceed to Floor 5.
- 14On Floor 5, walk south to trigger a cutscene, then continue south to stairs to Floor 6.
- 15On Floor 6, walk forward for a cutscene and a trap, returning you to Floor 5.
- 16Return to Floor 6. Check the northwest chest for a Skull Ring (Lone Wolf) and the northeast chest for a Ruby Wristband (Show-Off).
- 17Jump east to return to Floor 4.
- 18Heal your party before proceeding to the boss battle.
- 19After the battle, select "Yes" when Robbin' 'Ood begs for mercy. He will leave the King's Crown behind.
- 20Pick up the King's Crown and jump off the ledge to return to town.
Tips
- Recommended Level: 8
- The King's Crown can be equipped by every class except the Martial Artist.
- Bringing the King's Crown back to the King is not required to progress the plot.
Enemy Encounters:
- Healslime (Slime): HP 30, MP Infinite, ATK 14, DEF 10, AGI 15, EXP 22, Gold 5. Drops Seed of Strength. Abilities: Attack. Spells: Heal.
- Vladdy (Undead): HP 28, MP 30, ATK 30, DEF 24, AGI 15, EXP 48, Gold 8. Drops Divine Dagger. Abilities: Attack. Spells: Fizzle.
- Scornet (Bug): HP 25, MP 0, ATK 18, DEF 11, AGI 32, EXP 44, Gold 5. Drops Moonwort Bulb. Abilities: Attack, Paralysis, Flee.
- Crabid (Aquatic): HP 28, MP 0, ATK 32, DEF 60, AGI 12, EXP 32, Gold 6. Drops Tortoise Shell. Abilities: Attack, Call for Back-up.
- Restless Armour (Material): HP 55, MP 0, ATK 47, DEF 50, AGI 10, EXP 124, Gold 16. Drops Copper Sword. Abilities: Attack, Desperate Attack, Call for Back-up.
- Cumaulus (Elemental): HP 25, MP 18, ATK 22, DEF 14, AGI 28, EXP 64, Gold 5. Drops Dazzle-Me-Not. Abilities: Attack. Spells: Frizz.
- Funghoul (Plant): HP 24, MP 0, ATK 30, DEF 12, AGI 8, EXP 56, Gold 7. Drops Medicinal Herb. Abilities: Attack, Sweet Breath, Flee.
- Illerpillar (Bug): HP 35, MP 0, ATK 40, DEF 16, AGI 14, EXP 102, Gold 10. Drops Antidotal Herb. Abilities: Attack, Poison, Flee.
Boss Battle: Robbin' 'Ood (Kandar) and Robbin' 'Oodlum x3
- Robbin' 'Ood (Kandar): HP 300, MP 0, ATK 70, DEF 54, AGI 10, EXP 2,200, Gold 0. Abilities: Attack, Desperate Attack, Defend.
- Robbin' 'Oodlum x3: HP 60, MP 0, ATK 45, DEF 31, AGI 20, EXP 80, Gold 0. Abilities: Attack.
Boss Strategy:
- This battle is difficult because enemies are in their own groups, making multi-target attacks less effective. They also ignore formation, attacking backrow characters equally.
- It's a battle of endurance; ensure ample healing items or spells. Mages are vulnerable.
- Focus on eliminating the 'Oodlums first due to their lower HP.
- If possible, cast Kabuff and Acceleratle on your party. Cast Sap on Robbin' 'Ood.
- Awarded "Dishonourable Defeat" achievement for defeating Robbin' 'Ood.
- King's Crown (Helmet) - Usable by all classes except Martial Artist.
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