Complete the TotalImmortal mission in cyberpunk 2077. Fight Yorinobu's minions, Arasaka forces, and Adam Smasher. Includes dialogue choices and loot.
Walkthrough
- 1Defeat Yorinobu's initial wave of minions.
- 2Regroup and prepare to hunt Yorinobu.
- 3Fight your way back to the elevator, which will be guarded by a mech and Arasaka goons. You can ignore foes hiding in the trees off the walkway.
- 4To the left of the elevator, a walkway leads to a legendary HJKE-11 Yukimura pistol.
- 5Ride the elevator up to the atrium.
- 6During the elevator ride, Takemura will ask how you wish to use his forces. You can choose: "Yeah. Too late to play nice." or "No. Better t o be sly and quiet."
- 7Fight through a group of enemies, primarily Arasaka Rangers, in the large room at the end of the hallway.
- 8More foes, including an Arasaka Mech, can be found down a corridor to the left.
- 9Be wary of reinforcements, including a "Juggernaut" with an HMG, coming down stairs to the right.
- 10Head up the stairs the reinforcements came down to find more Arasaka Rangers.
- 11Proceed to a room opposite the stairs where an Arasaka Netrunner will use cameras to quickhack you.
- 12After dealing with the Netrunner, fight through more guards.
- 13More reinforcements, led by an HMG-wielding Juggernaut, will come down the next flight of stairs.
- 14Go upstairs to the next level and be immediately charged by two Bodyguards. Rangers will be behind cover (press the cover button to crouch behind walls or objects) opposite you, and two Juggernauts with HMGs will be to the right.
- 15Shoot down the Bodyguards, use the stairs as cover to pick off the Rangers, then ascend to fight the Juggernauts.
- 16Head to the elevator on the third floor and ride it up to the CEO's floor.
- 17Prepare for a massive firefight. Get in cover (press the cover button to crouch behind walls or objects) and hold your position, being wary of grenades and advancing enemies. Hanako will remotely assist with Arasaka Netrunners and turrets.
- 18Once the path is clear, head into the next room to be ambushed by Adam Smasher.
Boss: Adam Smasher
- Adam Smasher's primary attacks are a charging swat and a blast from his arm-gun. Use cover, double jump, or dodging to evade his charge.
- If he fires his arm-gun for a prolonged barrage, get behind cover. This is a good opportunity to heal and reload.
- If you helped Takemura escape during "Search and Destroy", he will assist you. He will be quickly defeated by Smasher but will eventually recover and serve as a distraction.
- Adam Smasher is weak to shock damage and receptive to physical damage, but resistant to chemical damage.
- As a Netrunner, Short Circuit can deal massive damage, but upload times are increased and it costs +5 RAM to use quickhacks against him.
- When Smasher is below 50% health, he will call reinforcements: a Juggernaut, Assault Specialists, and turrets.
- Avoid red reticles, which mark incoming micro-missile attacks. Smasher will fire clusters of missiles in quick bursts or smaller, targeted bursts. Get clear to avoid damage or circle around him during his over-committed attacks.
Tips
- The choice between "Guns blazing" and "sly and quiet" regarding Takemura's forces has minimal impact, as his troopers are difficult to keep back. Stealth is challenging due to wary enemies that detect you almost instantly.
- Prioritize destroying grenades during the CEO's floor firefight.
- If you have Sandevistan, it can be useful during Smasher's micro-missile attacks.
- Turrets can be disabled or turned into allies with quickhacking.
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