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Earning and Spending Perk Points
Kingdom Come: Deliverance II

Earning and Spending Perk Points

Learn how to earn and spend perk points in Kingdom Come: Deliverance II. Understand skill leveling, perk point allocation, and max perk limits to build your ideal Henry.

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Learn how to earn and spend perk points in Kingdom Come: Deliverance II. Understand skill leveling, perk point allocation, and max perk limits to build your ideal Henry.

Alright, let's talk about how Henry gets stronger in Kingdom Come: Deliverance II – specifically, how you earn and spend those sweet perk points. Think of it like this: you do things, Henry gets better at them, and when he levels up a skill, you get rewarded with points to make him even more specialized. It's pretty straightforward, but there are a few things to keep in mind so you don't waste them!

Basically, every action you take in the game gives you experience (EXP) in a related skill. So, if you're brewing potions, your Alchemy skill goes up. If you're sneaking around, your Stealth skill improves. As these skills level up, Henry gets naturally better at them – lockpicking becomes easier, your horse uses less stamina, and so on. The real kicker, though, is that leveling up skills also unlocks new perks and, crucially, gives you perk points. You can then spend these points to buy even more powerful abilities within that skill tree.

During the prologue, Henry's skills are set to a starting level, usually 5. Your earlier choices might nudge a few skills up a bit, but don't stress about it too much. The difference between level 5 and 6 is tiny, and it doesn't take much effort to level them up yourself. The maximum level for any skill is 30. You'll earn a perk point every two levels (6, 8, 10, and so on), meaning each skill will eventually grant you 13 perk points. Each skill (except your main level) has 13 perks you can buy, not counting the 'free' ones you get from doing specific actions or the 'exclusive' ones that lock out other perks when chosen.

Perk Point Allocation

Here's the cool part: perk points aren't tied to a specific skill. If you earn a perk point from leveling up your Swordsmanship, you can actually spend it on a perk in, say, Alchemy. All your earned perk points go into one big pool. However, there's a catch: each perk has its own skill level requirement. You can't just buy the best perk in a skill tree if your skill level is too low. These requirements usually range from level 6 up to level 20. So, even if you've earned a ton of perk points, you'll need to make sure Henry is proficient enough in a skill before you can unlock its advanced perks.

Another important restriction is how many perk points you can actually spend in a single skill. The higher your skill level, the more perk points you can invest in that specific skill tree. This limit generally matches how quickly you earn perk points. For example, if you're level 8 in Alchemy, you'll have earned 2 perk points and can spend up to 2 perk points in the Alchemy skill tree. Even if you have 3 or more perk points saved up, you won't be able to spend that third point in Alchemy until your skill reaches level 10.

The good news is that since each skill has 13 non-exclusive perks, you should be able to unlock all of them if you manage to get each skill up to level 30. So, don't hoard your perk points too much – spend them! You'll earn more. The main things to focus on are prioritizing which perks you want and understanding the 'exclusive' perks that might block other options. And if you ever feel like you've made a mistake, don't worry – it's possible to respec your perks, so go ahead and experiment!

Skill LevelSkill EXPPerk PointsMax Perks
520000
623011
726011
829022
932022
1035033
1138033
1241044
1344044
1447055
1550055
1653066
1756066
1859077
1962077
2065088
2168088
2271099
2374099
247701010
258001010
268301111
278601111
288901212
299201212
309501313

Remember, perk points are shared across all skills, but the number you can spend in any one skill is limited by that skill's level. If you get a skill all the way to level 30, you'll be able to buy all 13 of its non-exclusive perks. So, don't worry too much about making the 'perfect' build right away – spend those points, experiment, and enjoy making Henry your own!

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