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The Sword and the Quill Quest Walkthrough: Kuttenberg 2
Kingdom Come: Deliverance II

The Sword and the Quill Quest Walkthrough: Kuttenberg 2

Master the Sword and Quill quest in Kingdom Come: Deliverance II with our detailed walkthrough. Learn how to enjoy the feast, find Zizka, and navigate the crucial conversation with Lord Pisek.

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Master the Sword and Quill quest in Kingdom Come: Deliverance II with our detailed walkthrough. Learn how to enjoy the feast, find Zizka, and navigate the crucial conversation with Lord Pisek.

Alright, so you've just managed to escape Lord Von Bergow's clutches – nice work! Now, the first thing you'll want to do is grab some grub. Follow Zizka and Katherine up to the Banquet Table. After a bit of a chat, head upstairs to find your room. This is the perfect time to save your game and get some much-needed rest.

Once you've woken up, it's time to find Zizka. You'll spot him chilling by a fire in the northwest corner of the courtyard. But hey, before you do that, we've got a little side mission that's totally worth it. Head over to Katherine, who's hanging out near the sword fighting arena. Agree to duel Pullock. Trust me, this fight is pretty straightforward: just wait for him to attack, parry it, and then counter. If you nail it, you'll snag a sweet Decorated Field Crossbow.

Now, after you've dealt with Pullock and grabbed your new crossbow, go chat with Zizka. Then, it's time to head back to the Banquet Hall for a chat with Lord Piskek. You'll need to fill him in on everything that's been going down. Don't sweat the dialogue choices too much here, as there aren't any wrong answers. But if you want to play it safe, here's the sequence we went with:

  1. Von Bergow Betrayed Us!
  2. It was difficult with Zizka
  3. Sokol of Lamberg
  4. How come you don’t know
  5. I understand it’s complicated
  6. Instead of messengers, they thought we were beggars.
  7. It weighed heavily on him
  8. Istvan Toth was at Trosky
  9. Isn’t Zizka the same as Toth?
  10. I betrayed Liechtenstein

Wrapping up this conversation will officially end the quest, and the next one, '[Speak of the Devil]', will unlock. If you're itching to head back to Trosky to tie up any loose ends, just find a Coachman and he'll sort you out.

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