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The Starport
Warhammer 40,000: Rogue Trader

The Starport

Walkthrough for The Starport in Warhammer 40,000: Rogue Trader. Includes steps to reach the Upperway, defeat enemies, find loot like the Commander Cloak and Pyromancer's Staff, and recruit Pasqal.

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Walkthrough for The Starport in Warhammer 40,000: Rogue Trader. Includes steps to reach the Upperway, defeat enemies, find loot like the Commander Cloak and Pyromancer's Staff, and recruit Pasqal.

Walkthrough
  1. 1
    After landing on Rykad Minoris, you'll find the Starport in an armed conflict. Sergeant Malgar mistakes you for rebels. After introductions, a grenade explosion interrupts his report. Learn about the rebellion, the rebels controlling anti-aircraft batteries, and a strange voidship. Malgar mentions "preachers" riling the populace and suggests looking for Sergeant Davian of Tertium.
  2. 2
    Head south from your starting point to encounter eight Rebel Gunners, three Bruiser Rebels, and a Rebel Agitator. Prioritize eliminating the Agitator due to its buffs.
  3. 3
    After the fight, go to the platform to the east. Examine a shuttle to find a compartment requiring a Lore: Imperium (+60) check, yielding the Commander Cloak and a Ring of the Iron Will.
  4. 4
    Go up the stairs to the north to grab cargo items from a crate.
  5. 5
    At the bottom of the platform, find Lucky Jaspar fighting enemies. After persuasion, he reveals his betrothed, Raquel Vekhari, is missing. You can reassure him if you've met her. A Persuasion (+70) check reveals the rebels are unusually coordinated, possibly due to someone named Aurora.
  6. 6
    Return to the previous area and head south. You'll face a large enemy group: a Rebel Agitator, nine Minutemen Rebels, three Bruiser Rebels, and a Fighter Rebel, led by a Rebels' Commander. The Commander has 60 Wounds, 20% Armour, and uses a Laspistol. Be mindful of the red barrels. The Commander drops Skirmisher Boots.
  7. 7
    After defeating the enemies, go down the ladder to the west. Find a hidden crate (Awareness +60) containing the Pyromancer's Staff.
  8. 8
    Climb back up and go through the door in the south to a storage room. Open a container with a Tech-Use (+45) check to get a suit of [Death World Origin] Light Flak Armour.
  9. 9
    Exit the storeroom. The road out is blocked by three traps. Make Demolition (+25 / +35) checks to disarm them.
  10. 10
    Continue east along the road to meet Pasqal. After introductions, he proposes advancing to the rendezvous point with the governor's forces. Invite him to join your retinue, initiating his companion quest, Request and Response.
Tips
  • The Rebel Agitator buffs nearby enemies with _Voice of Command_, making it a high-priority target.
  • Red barrels can be used to damage groups of enemies, but be cautious of the blast radius.
  • Multiple skill checks (Lore: Imperium, Persuasion, Coercion, Awareness, Tech-Use, Demolition) can yield valuable items and information.
  • Commander Cloak
  • Ring of the Iron Will
  • Skirmisher Boots
  • [Death World Origin] Light Flak Armour
  • Pyromancer's Staff
  • Companion: Pasqal
  • Quest: A Hive Tertium Veteran (initiated by Malgar)
  • Quest: Request and Response (initiated by Pasqal)

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