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The Siege
Warhammer 40,000: Rogue Trader

The Siege

Detailed walkthrough for 'The Siege' quest in Warhammer 40,000: Rogue Trader, covering objectives, choices, combat strategies, and item locations.

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Detailed walkthrough for 'The Siege' quest in Warhammer 40,000: Rogue Trader, covering objectives, choices, combat strategies, and item locations.

Walkthrough
  1. 1
    Meet With the Lord Inquisitor: Travel to Footfall, locate Vladaym's old office in the Liege's Palace, and speak with Calcazar. You are ordered to retake Eufrates II from the Cult of the Final Dawn and Word Bearers. You will assume command of the allied forces due to infighting.
  2. 2
    Heretical Path Choice: If following the Heretical path, Calcazar will offer a chance to redeem yourself. You can sincerely repent and drink from his flask to gain 199 Dogmatic conviction, or refuse and potentially lose companions like Argenta, Heinrix, Yrliet, and Ulfar.
  3. 3
    Romance Choice: If you have progressed multiple romances, you must choose one at this point.
  4. 4
    Interim Objectives: Travel back to Telikos Epsilon, then to Orsellio Prophecy to have Marazhai intervene in a xenos skirmish. Divert to Hundred Dreams Crossroads to find the last unidentified beacon. Return to Orsellio Prophecy and take the orange route to Smaragdus Mundus.
  5. 5
    The Price of Power: Upon arriving in the system, you experience an illustrated book episode. Tisiphone has set a trap. When Cassia is painting, the image comes to life. Pass a Weapon Skill or Toughness check (+30) to help her. You are both pulled into the painting. Urge Cassia to resist Tisiphone's attempt to absorb her with a Persuasion check (-70). Cassia uses her Navigator's eye to destroy the spectre and leads you out.
  6. 6
    Explore the Mysterious World: Travel to the Desert World. Scan it and select the Palace of the Atlas. With Cassia in your party, head east down the stairs and into the chasm (Athletics +5). Search the broken machine (Tech-Use +0) for Elite Marksman Gloves and other loot. Return to the start, go west down the stairs, find Decayed Pages on a table. Climb a ladder and clear rubble (Demolition -35) to find a crate with a Plasma Ring and a Grenadier's Backpack.
  7. 7
    Learn the Truth About the Atlas's Creation: Return to the start, head north up the stairs. Examine broken statuary (Lore: Xenos -35) for XP. Search the west side for a hidden crate (Awareness -35) containing an Immaterium Routing Amulet. Proceed up the next set of stairs to meet Renegades and an envoy from Regent Aaronto.
  8. 8
    The Atlas Revelation: Speak with the Troupe Master of the accompanying Harlequins to learn the Starway Atlas is an Aeldari Spirit Monolith. Navigator souls are trapped within, corrupting it. Cassia asks the Troupe Master to help free these souls into her Atlas in exchange for returning the monolith shards. The Regent's Envoy protests, but Cassia proceeds. The Monolith is healed, and the Troupe Master reminds Cassia of their agreement.
  9. 9
    Violent Solution (Optional): If you choose to fight, the Troupe Master and his allies (Flickering Dancers, Storm Players) will attack. The Troupe Master has 771 HP, 40% Armour, 0 Deflection, and 95% Dodge. He uses a Harlequin's Kiss (18-22 Damage, 65% Penetration) and a Neuro Disruptor (30-46 Damage, 100% Penetration). Allies dodge the first attack each round while the Master is alive. After his defeat, allies lose their dodge but gain an extra attack. Defeating the Troupe Master yields his Neuro Disruptor. Note: Cassia will disapprove of this violent approach.
  10. 10
    Further Exploration: On another platform, search the east side for a hidden crate (Awareness -70) containing an Open Soul Pendant and the Staff of Orsellio Novator. On the west side, find a Time-Worn Manuscript. After Lore (Xenos) checks, return to your voidship.
Tips
  • Be prepared for a significant choice regarding your character's alignment and companion loyalty early in the quest.
  • The encounter with the Troupe Master can be resolved peacefully or through combat; consider the consequences for companion approval.
  • Pay attention to skill checks throughout the quest for valuable loot and narrative insights.
  • Elite Marksman Gloves
  • Plasma Ring
  • Grenadier's Backpack
  • Immaterium Routing Amulet
  • Neuro Disruptor (if combat is chosen)
  • Open Soul Pendant
  • Staff of Orsellio Novator
  • Potential conviction change (Dogmatic)
  • Companion approval/disapproval

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