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Dargonus
Warhammer 40,000: Rogue Trader

Dargonus

Complete list of Dargonus projects and events in "Warhammer 40,000: Rogue Trader", including requirements and rewards.

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Complete list of Dargonus projects and events in "Warhammer 40,000: Rogue Trader", including requirements and rewards.

Projects:

  1. Tier 1:
    • Ecstasiums for the Nobility: Requires Nobility is Perfection (+5 bonus to all skills, +2 Profit Factor, +2 Complacency). Blocks People x2. Unlocks Emporium and Restoration.
    • Emporium: Requires Chemicals x1, Weapons x1, Mechanisms x1. Blocks nothing. Unlocks Ecstasiums for the Nobility and Restoration. Provides -2 Route Cost, +1 Profit Factor, +1 Efficiency, -1 Security.
    • Restoration: Requires Provisions x1. Blocks People x3. Unlocks Ecstasiums for the Nobility and Emporium. Provides -1 Profit Factor, +1 Complacency, +1 Efficiency, +1 Security.
  2. Tier 2:
    • Decree on Dilgence: Requires Provisions x3. Blocks People x3. Provides -2 Complacency, +2 Efficiency.
    • Doctrine of Reality: Requires People x2. Blocks nothing. Provides +3 Efficiency.
    • Filth of the Expanse: Requires Adamantine x2, Flogiston x2, Xenotech x2. Blocks Provisions x4. Unlocks Shield of the Emperor. Grants Voidship Master Raider feature (+20% scrap for winning space battles), Escort: pirate frigate, +3 Profit Factor, Fellowship of the Void: +1000 RP, -3 Security. Required for the _Season of Wars_ tier 3 project.
    • Genetic Mercy: Requires People x4. Blocks nothing.
    • Hallucinatory Chem-Thermae: Requires Provisions x2, Chemicals x2, Xenotech x1. Blocks nothing. Grants Crimson Haze x5 (replenishing), +4 Profit Factor, +30 Heretical. Associated with Heretical - Adherent.
    • Kasballican Auction: Requires Xenotech x3. Blocks nothing. Grants The Ashen Breath melta gun, +3 Profit Factor, Kasballica Mission: +3500 RP. Associated with Sordid Goods. Requires Kasballica Mission reputation rank 9.
    • Shield of the Emperor: Requires Promethium x2, Plasteel x3. Blocks Weapons x4. Unlocks Filth of the Expanse. Grants Voidship Pirates' Bane feature (+5% critical hit chance vs. pirates), Escort: Imperial frigate, Imperial Navy: +5000 RP, +1 Security. Required for the _Adeptus Arbites_ tier 3 project.
    • Sordid Goods: Requires Weapons x3. Blocks People x4. Unlocks Kasballican Auction. Grants Zealot macro-cannons, +2 Profit Factor, Fellowship of the Void: +3500 RP. Requires Fellowship of the Void reputation rank 11.
  3. Tier 3:
    • Adeptus Arbites: Requires Weapons x3, Adamantine x3. Blocks nothing. Unlocks Guilds and The Season of Wars. Grants Caligae of Saint Keefe boots, Imperial Navy: +5000 RP, +3 Security. Must have completed _Shield of the Emperor_ tier 2 project.
    • Guilds: Requires Promethium x3, Plasteel x3. Blocks Mechanisms x6. Unlocks Adeptus Arbites and The Season of Wars. Grants Frag Grenade Mk XVI x5 (recurring), +3 Efficiency, +3 Efficiency.
    • The Season of Wars: Requires Weapons x3. Blocks People x9. Unlocks Adeptus Arbites and Guilds. Grants Bloody Underhive Leader talent (+5% melee damage and +20% damage with attacks of opportunity for all allies), Fellowship of the Void: +2000 RP, -3 Security. Must have completed _Filth of the Expanse_ tier 2 project.
  4. Tier 4:
    • Bastion: Requires Provisions x7, People x12, Mechanisms x7, Weapons x7. Blocks nothing. Grants Voidship Battle Mastery (+2 plating to all voidship sectors). Requires Security, Complacency, and Efficiency 6. Requires Profit Factor 60. Must have completed the _Missionaries_ Foulstone tier 4 project. Unlocks tier 5.
    • Call to Arms: Requires Weapons x6. Blocks People x9. Grants Familial Power Armour, +3 Security for all colonies.
    • Charter of Minimal Rights: Blocks nothing. Grants +40 Iconoclast, +7 Complacency, -3 Efficiency, -3 Security. Requires Iconoclast - Fanatic.
    • Holy Profit: Requires People x6. Blocks nothing. Grants +4 Profit Factor.
    • Militia Navy: Requires Promethium x4, People x6, Weapons x4. Blocks nothing. Grants Triumph Over the Expanse (+33% cooldown of ultimate voidship abilities; red warp routes become orange), Imperial Navy: +6000 RP, +2 Security for all colonies. Requires Imperial Navy reputation rank 8.
    • Pleasing the Tired: Requires Promethium x2, Provisions x2, Adamantine x2, Flogiston x2. Blocks nothing. Grants +4 Complacency, +4 Efficiency.
    • Praising the Muses: Requires Plasteel x6, Adamantine x3. Blocks nothing. Grants +5 Profit Factor. Required for the Foulstone _Holy Defenders_ tier 5 project.
  5. Tier 5:
    • Librarium: Requires Xenotech x3. Blocks nothing. Unlocks Schola Progenium and Society of Cartographers. Grants Echo of Victory, +4 Profit Factor, Kasballica Mission: +20,000 RP. Must have completed the _Secret Lair_ Janus tier 4 project.
    • Schola Progenium: Requires Provisions x6, Weapons x6. Blocks People x21. Unlocks Librarium and Society of Cartographers. Grants Loyalist Garb armour, -5 Profit Factor, +3 Efficiency for all colonies, +3 Security for all colonies. Must have completed the _Pure Blood_ Vheabos VI tier 4 project.
    • Society of Cartographers: Requires Promethium x6, Mechanisms x6. Blocks Xenotech x12, Adamantine x12, Flogiston x12. Unlocks Librarium and Schola Progenium. Grants Woebringer klaive, -3 Profit Factor, Imperial Navy: +12,000 RP.

Events:

Dargonus - Tier 1 Event:

After returning to your voidship from the von Valancius Palace, Janris will tell you that one of the subsidiary hive cities has been destroyed and wants to know what you would have done with the refugees. Consult your advisors before making any decisions.

  • Choice: Remind the noble houses of their duties
    Gains: Blood of Scipione 84-249 (+1 deflection and +3% hit chance)
    Losses: -
    Items: -
  • Choice: See to it that the Ecclesiarchy does not ignore the laments of the dispossessed
    Gains: +1 Efficiency, Wastelander's Prayer (-15% enemy critical damage)
    Losses: -
    Items: -
  • Choice: Set up prohibitive cordons
    Gains: Bane of Scipione 84-249 (+2 momentum for each human enemy killed in battle
    Losses: -
    Items: -

Dargonus - Tier 2 Event:

After completing _Shield of the Emperor_ or _Filth of the Expanse_, Janris will report that former inhabitants of Scipione 84-249 have organised themselves into so-called "Engine Gangs" and declared themselves outside the law. As always, consult your advisors.

  • Choice: Let them serve the acquisition of Knowledge
    Gains: Wasteland Generator torpedo launcher, Mechanisms x1
    Losses: -1 Profit Factor
    Items: -
  • Choice: We should help them and give the aristocrats a real threat
    Gains: +1 Security
    Losses: Leader of

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