Complete list of learnable abilities in fire emblem warriors three hopes, including how to obtain them from specific classes like Myrmidon, Soldier, and Mage.
Abilities:
- Sword Prowess: Increases damage dealt to enemies when equipped with a sword. Obtained from Myrmidon, Mercenary, Thief.
- Lance Prowess: Increases damage dealt to enemies when equipped with a lance. Obtained from Soldier, Cavalier, Paladin.
- Axe Prowess: Increases damage dealt to enemies when equipped with an axe. Obtained from Fighter, Armored Knight, Brigand, Warrior.
- Bow Prowess: Increases damage dealt to enemies when equipped with a bow. Obtained from Fighter, Archer, Sniper, Bow Knight.
- Brawling Prowess: Increases damage dealt to enemies when equipped with gauntlets. Obtained from Fighter, Brawler, Grappler, War Master.
- Reason: Increases damage dealt to enemies when equipped with a tome. Obtained from Mage, Warlock, Dark Bishop, Gremory.
- Faith: Increases the recovery amount of healing magic. Obtained from Monk, Priest, Bishop.
- Sword Prowess Lv 1: When a sword is equipped: increases damage to enemies by 10%. Obtained with one stack of Sword Prowess.
- Sword Prowess Lv 2: When a sword is equipped: increases damage to enemies by 20%. Obtained with two stacks of Sword Prowess.
- Sword Prowess Lv 3: When a sword is equipped: increases damage to enemies by 30%. Obtained with three stacks of Sword Prowess.
- Axe Prowess Lv 1: When an axe is equipped: increases damage to enemies by 10%. Obtained with one stack of Axe Prowess.
- Axe Prowess Lv 2: When an axe is equipped: increases damage to enemies by 20%. Obtained with two stacks of Axe Prowess.
- Axe Prowess Lv 3: When an axe is equipped: increases damage to enemies by 30%. Obtained with three stacks of Axe Prowess.
- Lance Prowess Lv 1: When a lance is equipped: increases damage to enemies by 10%. Obtained with one stack of Lance Prowess.
- Lance Prowess Lv 2: When a lance is equipped: increases damage to enemies by 20%. Obtained with two stacks of Lance Prowess.
- Lance Prowess Lv 3: When a lance is equipped: increases damage to enemies by 30%. Obtained with three stacks of Lance Prowess.
- Bow Prowess Lv 1: When a bow is equipped: increases damage to enemies by 10%. Obtained with one stack of Bow Prowess.
- Bow Prowess Lv 2: When a bow is equipped: increases damage to enemies by 20%. Obtained with two stacks of Bow Prowess.
- Bow Prowess Lv 3: When a bow is equipped: increases damage to enemies by 30%. Obtained with three stacks of Bow Prowess.
- Brawling Prowess Lv 1: When gauntlets are equipped: increases damage to enemies by 10%. Obtained with one stack of Brawling Prowess.
- Brawling Prowess Lv 2: When gauntlets are equipped: increases damage to enemies by 20%. Obtained with two stacks of Brawling Prowess.
- Brawling Prowess Lv 3: When gauntlets are equipped: increases damage to enemies by 30%. Obtained with three stacks of Brawling Prowess.
- Reason Lv 1: When a tome is equipped: increases damage to enemies by 10%. Obtained with one stack of Reason.
- Reason Lv 2: When a tome is equipped: increases damage to enemies by 20%. Obtained with two stacks of Reason.
- Reason Lv 3: When a tome is equipped: increases damage to enemies by 30%. Obtained with three stacks of Reason.
- Faith Lv 1: Increases the recovery amount of healing magic by 10%. Obtained with one stack of Faith.
- Faith Lv 2: Increases the recovery amount of healing magic by 20%. Obtained with two stacks of Faith.
- Faith Lv 3: Increases the recovery amount of healing magic by 30%. Obtained with three stacks of Faith.
- Max HP +500: Increases max HP by 500. Obtained from Soldier.
- Max HP +1000: Increases max HP by 1000. Obtained from Paladin.
- Max HP +1500: Increases max HP by 1500. Obtained from Dark Knight.
- Str +2: Increases Str by 2. Obtained from Fighter.
- Str +5: Increases Str by 5. Obtained from Warrior.
- Str +10: Increases Str by 10. Obtained from Wyvern Lord.
- Mag +2: Increases Mag by 2. Obtained from Mage.
- Mag +5: Increases Mag by 5. Obtained from Warlock.
- Mag +10: Increases Mag by 10. Obtained from Dark Bishop.
- Def +2: Increases Def by 2. Obtained from Armored Knight.
- Def +5: Increases Def by 5. Obtained from Fortress Knight.
- Def +10: Increases Def by 10. Obtained from Great Knight.
- Res +2: Increases Res by 2. Obtained from Monk.
- Res +5: Increases Res by 5. Obtained from Bishop.
- Res +10: Increases Res by 10. Obtained from Gremory.
- Dex +2: Increases Dex by 2. Obtained from Thief.
- Dex +5: Increases Dex by 5. Obtained from Assassin.
- Dex +10: Increases Dex by 10. Obtained from Trickster.
- Spd +2: Increases Spd by 2. Obtained from Myrmidon.
- Spd +5: Increases Spd by 5. Obtained from Swordmaster.
- Spd +10: Increases Spd by 10. Obtained from Mortal Savant.
- Pomp & Circumstance: Increases Lck and Cha by 5. Obtained from Armored Lord, High Lord, Wyvern Master.
- Carpe Diem: Increases Dex and Spd by 5. Obtained from Fluegel, Silverheart.
- Rebellious Spirit: While guarding, causes the unit to perform a Perfect Guard for (Dex × 0.25%) of incoming attacks. Obtained from Myrmidon.
- Backbone: Reduces the unit’s chance of getting knocked back by attacks. Obtained from Soldier.
- Spirited Seize: Slightly restores the Warrior Gauge upon seizing a stronghold. Obtained from Fighter.
- Trust: When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge. Obtained from Monk.
- Appraisal: Improves the quality of weapons and materials dropped by fallen enemy commanders. Obtained from Thief.
- Thief’s Ploy: Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions. Obtained from Thief.
- Thief’s Wisdom: Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit. Obtained from Thief.
- Vantage: When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges. Obtained from Mercenary.
- Battalion Vantage: When battalion endurance is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges. Obtained from Mercenary.
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