Explore Lorenz's unique abilities like Rondo of Roses and learnable arts such as Sword Prowess in fire emblem warriors three hopes. Maximize his combat potential.
Unique Abilities
These abilities are always equipped to Lorenz.
Action Ability
- Rondo of Roses Lv 1: Attacking fills the Unique Ability Gauge, while nullifying an enemy attack decreases it. When the gauge is full, press the designated button to draw in foes a short distance away.
- Rondo of Roses Lv 2: Attacking fills the Unique Ability Gauge, while nullifying an enemy attack decreases it. When the gauge is full, press the designated button to draw in foes a moderate distance away.
- Rondo of Roses Lv 3: Attacking fills the Unique Ability Gauge, while nullifying an enemy attack decreases it. When the gauge is full, press the designated button to draw in foes a long distance away.
Support Ability
- Distinguished House Lv 1: When a battalion is deployed: slightly increases the Awakening Gauge fill rate.
- Distinguished House Lv 2: When a battalion is deployed: moderately increases the Awakening Gauge fill rate.
- Distinguished House Lv 3: When a battalion is deployed: greatly increases the Awakening Gauge fill rate.
Tactical Ability
- Noble Duty Lv 1: When ordered to guard: increases damage dealt to enemies by 30%.
- Noble Duty Lv 2: When ordered to guard: increases damage dealt to enemies by 40%.
- Noble Duty Lv 3: When ordered to guard: increases damage dealt to enemies by 50%.
Learnable Abilities & Arts
You can learn these abilities/arts by ranking up various classes. After learning an ability/art, you can equip up to 2 arts and 4 abilities regardless of current class. Or up to 10 abilities after upgrading the Tactics Academy. If a character learns multiple of the same Prowess (or similar) ability, these abilities will combine into a stronger version. For example, learning Lance Prowess twice will give you Lance Prowess Lv 2. Learning a third one will bump it to Lance Prowess Lv 3.
Myrmidon Class Abilities
- 1-star: Rebellious Spirit: While guarding, causes the unit to perform a Perfect Guard for (Dex x 0.25%) of incoming attacks.
- 2-star: Sword Prowess: Increases damage dealt to enemies when equipped with a sword.
- 3-star: Grounder: Strike swiftly with a trio of slashes.
Soldier Class Abilities
- 1-star: Max HP +500: Increases max HP by 500.
- 2-star: Lance Prowess: Increases damage dealt to enemies when equipped with a lance.
- 3-star: Wheelsweep: Strike a wide area with a sweeping attack that also produces a shockwave.
Fighter Class Abilities
- 1-star: Str +2: Increases Str by 2.
- 2-star: Axe Prowess: Increases damage dealt to enemies when equipped with an axe.
- 3-star: Swinging Fury: Perform a consecutive series of axe swings.
Monk Class Abilities
- 1-star: Trust: When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
- 2-star: Faith: Increases the recovery amount of healing magic.
- 3-star: Heal: Grants the unit Heal, or increases the spell’s potency if already learned.
Mercenary Class Abilities
- 1-star: Battalion Vantage: When battalion endurance is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
- 2-star: Sword Prowess: Increases damage dealt to enemies when equipped with a sword.
- 2-star: Firesweep: Generate a fiery cyclone.
- 3-star: Mercenary’s Ploy: Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.
Thief Class Abilities
- 1-star: Dex +2: Increases Dex by 2.
- 2-star: Sword Prowess: Increases damage dealt to enemies when equipped with a sword.
- 3-star: Thief’s Wisdom: Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
- 3-star: Lightblade: Absorb a portion of inflicted damage as HP. Deals damage based on Mag.
Armored Knight Class Abilities
- 1-star: Def +2: Increases Def by 2.
- 2-star: Axe Prowess: Increases damage dealt to enemies when equipped with an axe.
- 2-star: Shredder: Cut enemies to shreds with a spinning axe attack.
- 3-star: Armored Infantry’s Ploy: Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.
Cavalier Class Abilities
- 1-star: Desperation: When HP is at 50% or below: strong attacks will break an enemy’s guard.
- 2-star: Lance Prowess: Increases damage dealt to enemies when equipped with a lance.
- 2-star: Frozen Lance: Launch columns of ice at foes. Damage dealt will increase with Mag.
- 3-star: Knight’s Wisdom: Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
Brigand Class Abilities
- 1-star: Wild Abandon: Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
- 2-star: Invigorating Spirit: Temporarily increase Str.
- 3-star: Warrior’s Wisdom: Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge...
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