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List of Holst's Abilities and Arts
Fire Emblem Warriors: Three Hopes

List of Holst's Abilities and Arts

Discover all of Holst's unique, learnable abilities, and combat arts in Fire Emblem Warriors: Three Hopes. Learn how to maximize his combat potential.

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Discover all of Holst's unique, learnable abilities, and combat arts in Fire Emblem Warriors: Three Hopes. Learn how to maximize his combat potential.

Holst's abilities in Fire Emblem Warriors: Three Hopes are divided into Unique Abilities and Learnable Abilities & Arts. Unique abilities are always equipped, while learnable ones can be acquired by ranking up classes and then equipped, with a limit of 2 arts and 4 abilities (or 10 abilities after upgrading the Tactics Academy). Learning multiple instances of the same Prowess ability will combine them into a stronger version.

Unique Abilities

Action Ability

  • Galvanic Surge Lv 1: Attacking slightly fills the Unique Ability Gauge. When it is full, press a button to temporarily increase speed and imbue attacks with lightning.
  • Galvanic Surge Lv 2: Attacking moderately fills the Unique Ability Gauge. .
  • Galvanic Surge Lv 3: Attacking greatly fills the Unique Ability Gauge. .

Support Ability

  • Natural Warrior Lv 1: When HP is at 50% or below: increases damage to enemy Stun Gauges.
  • Natural Warrior Lv 2: When HP is at 50% or below: greatly increases damage dealt to enemy Stun Gauges.
  • Natural Warrior Lv 3: When HP is at 50% or below: massively increases damage dealt to enemy Stun Gauges.

Tactical Ability

  • True Champion Lv 1: When ordered to defend: increases damage dealt to enemies by 30%.
  • True Champion Lv 2: When ordered to defend: increases damage dealt to enemies by 40%.
  • True Champion Lv 3: When ordered to defend: increases damage dealt to enemies by 50%.

Learnable Abilities & Arts

Myrmidon

  • Rank 1: Rebellious Spirit — While guarding, causes the unit to perform a Perfect Guard for (Dex x 0.25%) of incoming attacks.
  • Rank 2: Sword Prowess — Increases damage dealt to enemies when equipped with a sword.
  • Rank 3: Grounder — Strike swiftly with a trio of slashes.

Soldier

  • Rank 1: Max HP +500 — Increases max HP by 500.
  • Rank 2: Lance Prowess — Increases damage dealt to enemies when equipped with a lance.
  • Rank 3: Wheelsweep — Strike a wide area with a sweeping attack that also produces a shockwave.

Fighter

  • Rank 1: Str +2 — Increases Str by 2.
  • Rank 2: Axe Prowess — Increases damage dealt to enemies when equipped with an axe.
  • Rank 3: Swinging Fury — Perform a consecutive series of axe swings.

Monk

  • Rank 1: Trust — When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
  • Rank 2: Faith — Increases the recovery amount of healing magic.
  • Rank 3: Heal — Grants the unit Heal, or increases the spell’s potency if already learned.

Mercenary

  • Rank 1: Vantage — When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
  • Rank 2: Sword Prowess — Increases damage dealt to enemies when equipped with a sword.
  • Rank 2: Windsweep — Generate a cyclone.
  • Rank 3: Mercenary’s Ploy — Increases the critical hit rate of Mercenary, Swordmaster, and Mortal Savant class actions.

Thief

  • Rank 1: Dex +2 — Increases Dex by 2.
  • Rank 2: Sword Prowess — Increases damage dealt to enemies when equipped with a sword.
  • Rank 3: Thief’s Wisdom — Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
  • Rank 3: Shadowblade — Lash at foes with a dark magic-based sword attack. Deals damage based on Mag.

Armored Knight

  • Rank 1: Def +2 — Increases Def by 2.
  • Rank 2: Axe Prowess — Increases damage dealt to enemies when equipped with an axe.
  • Rank 2: Lightning Axe — Hurl a lightning-charged axe. Deals damage based on Mag.
  • Rank 3: Armored Infantry’s Ploy — Improves physical damage reduction inside areas created by Armor Knight and Fortress Knight class actions.

Cavalier

  • Rank 1: Desperation — When HP is at 50% or below: strong attacks will break an enemy’s guard.
  • Rank 2: Lance Prowess — Increases damage dealt to enemies when equipped with a lance.
  • Rank 2: Thunder Rush — Perform a series of lance strikes imbued with lightning.
  • Rank 3: Knight’s Wisdom — Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.

Brigand

  • Rank 1: Wild Abandon — Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
  • Rank 2: Invigorating Spirit — Temporarily increase Str.
  • Rank 3: Warrior’s Wisdom — Gives Brigand and Warrior class actions a chance to produce the Stun Gauge. The more bars in the Class Gauge, the better the chance.

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