Explore Linhardt's unique, support, and tactical abilities in fire emblem warriors three hopes, including Easy Breezy, Catnap, and Logician.
Unique Abilities:
These abilities are always equipped to Linhardt.
Action Ability:
- Easy Breezy Lv 1: Complete a final regular attack to spawn a pair of wind orbs in front of the unit. The orbs automatically attack in a narrow range.
- Easy Breezy Lv 2: Complete a final regular attack to spawn a pair of wind orbs in front of the unit. The orbs automatically attack in a moderate range.
- Easy Breezy Lv 3: Complete a final regular attack to spawn a pair of wind orbs in front of the unit. The orbs automatically attack in a wide range.
Support Ability:
- Catnap Lv 1: Slightly increases how much HP the unit automatically recovers while inside an allied stronghold.
- Catnap Lv 2: Moderately increases how much HP the unit automatically recovers while inside an allied stronghold.
- Catnap Lv 3: Greatly increases how much HP the unit automatically recovers while inside an allied stronghold.
Tactical Ability:
- Logician Lv 1: When ordered to defend: reduces damage received from enemies by 30%.
- Logician Lv 2: When ordered to defend: reduces damage received from enemies by 40%.
- Logician Lv 3: When ordered to defend: reduces damage received from enemies by 50%.
Learnable Abilities & Arts:
You can learn these abilities/arts by ranking up various classes. After learning an ability/art, you can equip up to 2 arts and 4 abilities regardless of current class. Or up to 10 abilities after upgrading the Tactics Academy. If a character learns multiple of the same Prowess (or similar) ability, these abilities will combine into a stronger version. For example, learning Reason twice will give you Reason Lv 2. Learning a third one will bump it to Reason Lv 3.
Myrmidon:
- 1-star: Rebellious Spirit - While guarding, causes the unit to perform a Perfect Guard for (Dex x 0.25%) of incoming attacks.
- 2-star: Sword Prowess - Increases damage dealt to enemies when equipped with a sword.
- 3-star: Flash Strike - Unleash a single, powerful slash.
Soldier:
- 1-star: Backbone - Reduces the unit’s chance of getting knocked back by attacks.
- 2-star: Lance Prowess - Increases damage dealt to enemies when equipped with a lance.
- 3-star: Wheelsweep - Strike a wide area with a sweeping attack that also produces a shockwave.
Fighter:
- 1-star: Spirited Seize - Slightly restores the Warrior Gauge upon seizing a stronghold.
- 2-star: Axe Prowess - Increases damage dealt to enemies when equipped with an axe.
- 3-star: Smash - Pummel a wide area ahead. Often yields critical hits.
Monk:
- 1-star: Trust - When this unit is the active unit or an adjutant: increases the fill rate of the Adjutant Attack Gauge and Adjutant Guard Gauge.
- 2-star: Faith - Increases the recovery amount of healing magic.
- 3-star: Wind - Basic wind magic.
Mercenary:
- 1-star: Vantage - When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.
- 2-star: Sword Prowess - Increases damage dealt to enemies when equipped with a sword.
- 2-star: Windsweep - Generate a cyclone.
- 3-star: Mercenary’s Wisdom - Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.
Thief:
- 1-star: Appraisal - Improves the quality of weapons and materials dropped by fallen enemy commanders.
- 2-star: Sword Prowess - Increases damage dealt to enemies when equipped with a sword.
- 3-star: Thief’s Wisdom - Adds an element to Thief, Assassin, and Trickster class actions. The element is determined by the active unit.
- 3-star: Lightblade - Absorb a portion of inflicted damage as HP. Deals damage based on Mag.
Armored Knight:
- 1-star: Defensive Tactics - Reduces damage to battalion endurance by 30%.
- 2-star: Axe Prowess - Increases damage dealt to enemies when equipped with an axe.
- 2-star: Shredder - Cut enemies to shreds with a spinning axe attack.
- 3-star: Armored Infantry’s Wisdom - Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.
Cavalier:
- 1-star: Desperation - When HP is at 50% or below: strong attacks will break an enemy’s guard.
- 2-star: Lance Prowess - Increases damage dealt to enemies when equipped with a lance.
- 2-star: Thunder Rush - Perform a series of lance strikes imbued with lightning.
- 3-star: Knight’s Wisdom - Increases Warrior Gauge fill rate when using class actions of lance-wielding cavalry.
Brigand:
- 1-star: Wild Abandon - Greatly increases damage dealt to enemies, but also greatly increases damage received from them.
- 2-star: Spike - Launch the foes ahead into the air, then swat them away with a swing of the axe.
- 3-star: Warrior’s Wisdom - Gives Brigand and Warrior class actions a chance to produce the St
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