Skip to content
List of Ashe's Abilities and Arts
Fire Emblem Warriors: Three Hopes

List of Ashe's Abilities and Arts

Learn all of Ashe's unique, learnable abilities, and arts in fire emblem warriors three hopes, including Wind Stance, Lockpick, and Knight's Oath.

By ···10 min read·Multi-source verified
1 reading this guide  

Learn all of Ashe's unique, learnable abilities, and arts in fire emblem warriors three hopes, including Wind Stance, Lockpick, and Knight's Oath.

Unique Abilities:

These abilities are always equipped to Ashe.

Action Ability:

  • Wind Stance Lv 1: While holding the action button, use the attack button to create and place a zone of wind. Has a long cooldown time.
  • Wind Stance Lv 2: While holding the action button, use the attack button to create and place a zone of wind. Has a moderate cooldown time.
  • Wind Stance Lv 3: While holding the action button, use the attack button to create and place a zone of wind. Has a short cooldown time.

Support Ability:

  • Lockpick Lv 1: Allows Ashe to open chests without a key and unlock special gates. Also grants a very low chance of increasing items dropped by fallen enemy commanders.
  • Lockpick Lv 2: Allows Ashe to open chests without a key and unlock special gates. Also grants a low chance of increasing items dropped by fallen enemy commanders.
  • Lockpick Lv 3: Allows Ashe to open chests without a key and unlock special gates. Also grants a moderate chance of increasing items dropped by fallen enemy commanders.

Tactical Ability:

  • Knight’s Oath Lv 1: When ordered to seize: reduces damage received from enemies by 30%.
  • Knight’s Oath Lv 2: When ordered to seize: reduces damage received from enemies by 40%.
  • Knight’s Oath Lv 3: When ordered to seize: reduces damage received from enemies by 50%.

Learnable Abilities & Arts:

You can learn these abilities/arts by ranking up various classes. After learning an ability/art, you can equip up to 2 arts and 4 abilities regardless of current class. Or up to 10 abilities after upgrading the Tactics Academy. If a character learns multiple of the same Prowess (or similar) ability, these abilities will combine into a stronger version. For example, learning Bow Prowess twice will give you Bow Prowess Lv 2. Learning a third one will bump it to Bow Prowess Lv 3.

Myrmidon Class:

  • Rank 1-star: Spd +2 (Increases Spd by 2.)
  • Rank 2-star: Sword Prowess (Increases damage dealt to enemies when equipped with a sword.)
  • Rank 3-star: Flash Strike (Unleash a single, powerful slash.)

Soldier Class:

  • Rank 1-star: Backbone (Reduces the unit’s chance of getting knocked back by attacks.)
  • Rank 2-star: Lance Prowess (Increases damage dealt to enemies when equipped with a lance.)
  • Rank 3-star: Knightkneeler (Perform a powerful lance thrust.)

Fighter Class:

  • Rank 1-star: Spirited Seize (Slightly restores the Warrior Gauge upon seizing a stronghold.)
  • Rank 2-star: Bow Prowess (Increases damage dealt to enemies when equipped with a bow.)
  • Rank 3-star: Tracking Shot (Send a series of arrows toward the locked-on target.)

Monk Class:

  • Rank 1-star: Res +2 (Increases Res by 2.)
  • Rank 2-star: Faith (Increases the recovery amount of healing magic.)
  • Rank 3-star: Heal (Grants the unit Heal, or increases the spell’s potency if already learned.)

Mercenary Class:

  • Rank 1-star: Vantage (When HP is at 50% or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges.)
  • Rank 2-star: Sword Prowess (Increases damage dealt to enemies when equipped with a sword.)
  • Rank 2-star: Windsweep (Generate a cyclone.)
  • Rank 3-star: Mercenary’s Wisdom (Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd.)

Thief Class:

  • Rank 1-star: Appraisal (Improves the quality of weapons and materials dropped by fallen enemy commanders.)
  • Rank 2-star: Sword Prowess (Increases damage dealt to enemies when equipped with a sword.)
  • Rank 3-star: Thief’s Ploy (Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions.)
  • Rank 3-star: Lightblade (Absorb a portion of inflicted damage as HP. Deals damage based on Mag.)

Armored Knight Class:

  • Rank 1-star: Defensive Tactics (Reduces damage to battalion endurance by 30%.)
  • Rank 2-star: Axe Prowess (Increases damage dealt to enemies when equipped with an axe.)
  • Rank 2-star: Lightning Axe (Hurl a lightning-charged axe. Deals damage based on Mag.)
  • Rank 3-star: Armored Infantry’s Wisdom (Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions.)

Cavalier Class:

  • Rank 1-star: Battalion Desperation (When battalion endurance is at 1/3 or below: strong attacks will break an enemy’s guard.)
  • Rank 2-star: Lance Prowess (Increases damage dealt to enemies when equipped with a lance.)
  • Rank 2-star: Thunder Rush (Perform a series of lance strikes imbued with lightning.)
  • Rank 3-star: Knight’s Ploy (Guarantees the enemy’s guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled.)

Brigand Class:

  • Rank 1-star: Death Blow (Keeps the Stun Gauge visible for longer.)
  • Rank 1-star: Smash (Pummel a wide area ahead. Often yields critical hits.)
  • Rank 2-star: Axe Prowess (Increases damage dealt to enemies when equipped with an axe.)
  • Rank 2-star: Spike (Launch the foes ahead into the air, then swat them away with a swing of the axe.)

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content