Learn all of Byleth's unique and learnable abilities and arts in fire emblem warriors three hopes, including Divine Pulse Lv 3 and Unfeeling Blade Lv 3.
Byleth's unique abilities are always equipped and cannot be changed. These include Action, Support, and Tactical abilities, each with three levels that offer increasing benefits.
Unique Abilities
Action Ability:
- Divine Pulse Lv 1: Press [button] to stop time. A follow-up attack triggers when time restarts, based on damage dealt during the stoppage. Has a long cooldown time.
- Divine Pulse Lv 2: Press [button] to stop time. . Has a moderate cooldown time.
- Divine Pulse Lv 3: Press [button] to stop time. . Has a short cooldown time.
Support Ability:
- Ashen Demon Lv 1: Slightly increases damage while Awakened.
- Ashen Demon Lv 2: Moderately increases damage while Awakened.
- Ashen Demon Lv 3: Greatly increases damage while Awakened.
Tactical Ability:
- Unfeeling Blade Lv 1: When ordered to attack: increases damage dealt to enemies by 30%.
- Unfeeling Blade Lv 2: When ordered to attack: increases damage dealt to enemies by 40%.
- Unfeeling Blade Lv 3: When ordered to attack: increases damage dealt to enemies by 50%.
Learnable Abilities & Arts
You can learn these abilities and arts by ranking up various classes. After learning an ability or art, you can equip up to 2 arts and 4 abilities regardless of your current class. This can be increased to up to 10 abilities after upgrading the Tactics Academy. If a character learns multiple of the same Prowess (or similar) ability, these abilities will combine into a stronger version. For example, learning Sword Prowess twice will give you Sword Prowess Lv 2, and learning a third will bump it to Sword Prowess Lv 3.
Myrmidon Class:
- 1-star: Spd +2 (Increases Spd by 2)
- 2-star: Sword Prowess (Increases damage dealt to enemies when equipped with a sword)
- 3-star: Flash Strike (Unleash a single, powerful slash)
Soldier Class:
- 1-star: Backbone (Reduces the unit’s chance of getting knocked back by attacks)
- 2-star: Lance Prowess (Increases damage dealt to enemies when equipped with a lance)
- 3-star: Knightkneeler (Perform a powerful lance thrust)
Fighter Class:
- 1-star: Spirited Seize (Slightly restores the Warrior Gauge upon seizing a stronghold)
- 2-star: Axe Prowess (Increases damage dealt to enemies when equipped with an axe)
- 3-star: Smash (Pummel a wide area ahead. Often yields critical hits)
Monk Class:
- 1-star: Res +2 (Increases Res by 2)
- 2-star: Faith (Increases the recovery amount of healing magic)
- 3-star: Heal (Grants the unit Heal, or increases the spell’s potency if already learned)
Silverheart Class:
- 1-star: Carpe Diem (Increases Dex and Spd by 5)
- 1-star: Firesweep (Generate a fiery cyclone)
- 2-star: Mage Knight’s Ploy (Increases the elemental potency of Silverheart and Enlightened One class actions)
- 3-star: True Awakening (Extends the duration of Awakenings)
Mercenary Class:
- 1-star: Battalion Vantage (When battalion endurance is at 1/3 or below: Perfect Guards restore a small amount of the Warrior and Awakening Gauges)
- 2-star: Sword Prowess (Increases damage dealt to enemies when equipped with a sword)
- 2-star: Windsweep (Generate a cyclone)
- 3-star: Mercenary’s Wisdom (Increases damage dealt by Mercenary, Swordmaster, and Mortal Savant class actions in proportion to Spd)
Thief Class:
- 1-star: Appraisal (Improves the quality of weapons and materials dropped by fallen enemy commanders)
- 2-star: Sword Prowess (Increases damage dealt to enemies when equipped with a sword)
- 3-star: Thief’s Ploy (Gives Thieves, Assassins, and Tricksters a rare chance to instantly defeat non-commander units with class actions)
- 3-star: Iceblade (Lash at foes with an ice magic-based sword attack. Deals damage based on Mag)
Armored Knight Class:
- 1-star: Defensive Tactics (Reduces damage to battalion endurance by 30%)
- 2-star: Axe Prowess (Increases damage dealt to enemies when equipped with an axe)
- 2-star: Lightning Axe (Hurl a lightning-charged axe. Deals damage based on Mag)
- 3-star: Armored Infantry’s Wisdom (Nullifies status effects inside areas created by Armor Knight and Fortress Knight class actions)
Cavalier Class:
- 1-star: Battalion Desperation (When battalion endurance is at 1/3 or below: strong attacks will break an enemy’s guard)
- 2-star: Lance Prowess (Increases damage dealt to enemies when equipped with a lance)
- 2-star: Glowing Ember (Hurl a fiery lance straight ahead. Damage dealt will increase with Def)
- 3-star: Knight’s Ploy (Guarantees the enemy’s guard will break when activating the class actions of lance-wielding cavalry with at least one bar filled)
Brigand Class:
- 1-star: Death Blow (Keeps the Stun Gauge visible for longer)
- Combine multiple Prowess abilities to achieve Lv 3 for maximum damage output with your chosen weapon type.
- The Tactics Academy upgrade allows for equipping up to 10 abilities, significantly boosting your character's capabilities.
- Consider equipping abilities that complement Byleth's Awakened state, such as Ashen Demon Lv 3, for increased damage.
- Thief's Ploy can be extremely useful for quickly eliminating non-commander units, especially when facing large groups.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content