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How to Defeat Monsters in Three Hopes
Fire Emblem Warriors: Three Hopes

How to Defeat Monsters in Three Hopes

Learn how to defeat Monsters in fire emblem warriors three hopes. Monsters have multiple life bars and are vulnerable to specific weapons and elements.

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Learn how to defeat Monsters in fire emblem warriors three hopes. Monsters have multiple life bars and are vulnerable to specific weapons and elements.

Monsters are large, special enemies in fire emblem warriors three hopes that often have Main Missions or Side Missions attached to them. They come in various forms, including Crawlers (giant worms), Demonic Beasts (monstrous quadrupeds), Giant Wolves, and Golems (massive bell-shaped automatons).

Walkthrough
  1. 1
    Monsters have multiple life bars, indicated by diamonds next to their health bar. Deplete a life bar, and the Monster becomes invulnerable, charges an Area of Effect (AoE) attack (mostly causing knockback), and then its life bar refills with one less red diamond. Deplete all life bars to defeat it.
  2. 2
    Under a Monster's life bar are icons representing its vulnerabilities, similar to a Stun Gauge. These are active constantly and can only be depleted by striking with the corresponding weapon type or element.
  3. 3
    Striking a Monster with the correct weapon/element depletes its vulnerability icon. Once depleted, you can perform a Critical Rush, which will likely empty one of the Monster's life bars.
  4. 4
    You can only trigger one Critical Rush per vulnerability type per life bar. Trigger Critical Rushes when the Monster's life bar is mostly full, as they provide free damage before the Monster enters its invulnerable state.
  5. 5
    All Monster attacks are charged AoEs, with the target area highlighted red. Dodge these attacks by moving out of the red zone. Avoid over-committing to attacks, as Monsters hit hard.
  6. 6
    When a Monster's final life bar is depleted, you must perform a Critical Rush to defeat it.
Tips
  • Having the correct weapons and elements is key to defeating Monsters quickly.
  • Monsters drop various Materials when their Stun Gauges are depleted and their Life Bar is depleted following a Critical Rush. These materials are often ores used to upgrade weapons.
  • Monsters invariably drop weapons when defeated. Monsters encountered in Extra Quests drop three weapons per kill.
  • The weapons dropped by Monsters are generally the best available at that point in the game, offering good base quality and modifiers.
  • Dropped weapons are found in a broken state and must be repaired before use.
  • Monster attacks are always charged AoEs; the target area will be highlighted red, giving you time to dodge.

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