Unlock Achievements and redeem Awards in fire emblem warriors three hopes. The top prize requires 450 Achievements.
Once you begin Chapter 4 on any path, you will have access to a base camp. Inside that base camp, you will find an NPC that will have a list of Achievements you can unlock. These Achievements cover (press the cover button to crouch behind walls or objects) a wide range of tasks you will be performing as you play the game, such as things you do before battles, actions performed during battles, and much more. Note that you can actually access the Achievements list by pressing (+) or (-) and navigating down to the Achievements option.
So, you’re just thinking the game has Achievements and nothing else? Well, you can actually get Awards from the in-game Achievements. Head to the same NPC mentioned above and there will be another option, called View Awards. As you unlock the various Achievements, you will be able to redeem the Awards shown in the list, with each one requiring a certain number of Achievements before you can acquire them. You cannot redeem Awards from the menu list, as only the NPC will be able to give them to you. There is a large number of Awards to be had, with the top prize requiring you to earn 450 Achievements.
- Begin Chapter 4 on any path.
- 1Access the base camp.
- 2Locate the NPC within the base camp.
- 3Interact with the NPC to view the list of Achievements.
- 4Perform the required tasks to unlock Achievements.
- 5Return to the NPC and select 'View Awards' to redeem earned Awards.
- 6Note that some Awards require a specific number of Achievements to be unlocked, with the highest prize requiring 450 Achievements.
- You can also view the Achievements list by pressing (+) or (-) and navigating to the Achievements option.
- Awards can only be redeemed from the NPC, not through the menu.
Battle Prep-based Achievements:
- Training Grounds Developer 1: Expanded the Training Grounds past 25%.
- Training Grounds Developer 2: Expanded the Training Grounds past 50%.
- Blacksmith Developer 1: Expanded the Blacksmith past 25%.
- Recreation Quarter Developer 1: Expanded the Recreation Quarter past 25%.
- Recreation Quarter Developer 2: Expanded the Recreation Quarter past 50%.
- Marketplace Developer 1: Expanded the Marketplace past 25%.
- Marketplace Developer 2: Expanded the Marketplace past 50%.
- Tactics Academy Developer 1: Expanded the Tactics Academy past 25%.
- Supply Depot Developer 1: Expanded the Supply Depot past 25%.
- Battalion Guild Developer 1: Expanded the Battalion Guide past 25%.
- Facility Champion: Expanded all facilities to 100%.
- Shopaholic 1: Went shopping for the first time.
- Shopaholic 2: Spent a total of 5,000 G while shopping.
- Shopaholic 3: ???
- Shopaholic 4: Spent a total of 100,000 G while shopping.
- Tactics Academy Patron 1: Grew stronger at the Tactics Academy for the first time.
- Tactics Academy Patron 2: Grew stronger at the Tactics Academy 50 times.
- Tactics Academy Patron 3: Grew stronger at the Tactics Academy 100 times.
- Culinary Commander 1: Cooked for the first time.
- Culinary Commander 2: Cooked 10 times.
- Culinary Commander 3: Cooked 25 times.
- Culinary Dabbler 1: Learned 10 different recipes.
- Culinary Dabbler 2: Learned 15 different recipes.
- Culinary Dabbler 3: Learned 25 different recipes.
- Culinary Dabbler 4: Learned 30 different recipes.
- Diligent Trainee 1: Trained at the training grounds for the first time.
- Diligent Trainee 2: Trained at the training grounds 10 times.
- Diligent Trainee 3: Trained at the training grounds 25 times.
- Diligent Trainee 4: Trained at the training grounds 50 times.
- Sightseer 1: Went on an expedition for the first time.
- Smooth Talker 1: Got a perfect conversation score on an expedition for the first time.
- Unselfish Volunteer 1: Volunteered for the first time.
- Unselfish Volunteer 2: Volunteered 10 times.
- Unselfish Volunteer 3: Volunteered 25 times.
- Battalion Boss 1: Hired a battalion for the first time.
- Battalion Boss 2: Hired 10 different battalions.
- Moodmaker 1: Achieved morale level 1 for the first time.
- Moodmaker 2: Achieved morale level 2 for the first time.
- Expert Moodmaker 1: Achieved maximum morale for the first time.
- Expert Moodmaker 2: Achieved maximum morale 5 times.
- Expert Moodmaker 3: Achieved maximum morale 10 times.
- Expert Moodmaker 4: Achieved maximum morale 30 times.
- Generous Soul 1: Gave a gift for the first time.
- Generous Soul 2: Gave gifts 10 times.
- C-Rank Friend 1: Reached support level C or higher with 5 different unit pairs.
- C-Rank Friend 2: Reached support level C or higher with 10 different unit pairs.
- C-Rank Friend 3: Reached support level C or higher with 20 different unit pairs.
- B-Rank Friend 1: Reached support level B or higher with 5 different unit pairs.
- B-Rank Friend 2: Reached support level B or higher with 10 different unit pairs.
- B-Rank Friend 3: Reached support level B or higher with 20 different unit pairs.
- A-Rank Friend 1: Reached support level A for the first time.
- A Very Special Friend: Received a special gift from one of your allies.
Equipment-based Achievements:
- Weapon Repairer 1: Repaired a weapon for the first time.
- Weapon Repairer 2: ???
- Weapon Repairer 3: Repaired weapons 25 times.
- Mercurius Artisan: Obtained a repaired Mercurius.
- Gradivus Artisan: Obtained a repaired Gradivus.
- Hauteclere Artisan: Obtained a repaired Hauteclere.
- Parthia Artisan: Obtained a repaired Parthia.
- Dragon Claws Artisan: Obtained a repaired Dragon Claws.
- Scholar’s Tome Artisan: Obtained a repaired Scholar’s Tome.
- Weapon Forger 1: Forged a weapon for the first time.
- Weapon Forger 2: ???
- Weapon Forger 3: ???
- Weapon Forger 4: Forged weapons 50 times.
- Weapon Forger 5: Forged weapons 75 times.
- Weapon Forger 6: Forged weapons 100 times.
- Collector 1: Obtained 5 different -type weapons.
- Collector 2: Obtained 10 different -type weapons.
- Collector 1: Obtained 5 different -type weapons.
- Collector 2: Obtained 10 different -type weapons.
- Collector 1: Obtained 5 different -type weapons.
- Collector 2: Obt
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