Master the Paladin Warlock build in Baldur's Gate 3! Discover the best feats, stats, race, subclass choices, and level progression for the ultimate Palalock.
This guide details the Paladin Warlock build for Baldur's Gate 3, suitable for Minthara or a custom character. The build focuses on a 3 Warlock / 9 Paladin split.
Palalock Build Summary
- Warlock Levels: 3
- Paladin Levels: 9
- Paladin Subclass: Player's choice (Vengeance for damage, Ancients for healing, Devotion for reflected damage).
- Warlock Subclass: Player's choice (The Fiend for life return via Dark One's Blessing, Fey for Charm/Sleep CC).
- Warlock Invocations: Devil Sight recommended for Darkness synergy and vision in dark areas. Second is for flavor.
Core Mechanics
The Palalock build starts with 3 levels in Warlock to gain Pact of the Blade. This allows you to summon or turn your equipped weapon into a Pact weapon, scaling its damage with your Charisma modifier instead of Strength or Dexterity. This synergy ensures both your martial and spell damage use the same primary stat.
Pact Weapons:
- Pactbound Warhammer: Versatile - Bludgeoning - 1d10 (2h)/1d8 (1h)
- Pactbound Trident: Versatile - Piercing - 1d8 (2h)/1d6 (1h)
- Pactbound Rapier: Finesse - Piercing - 1d8 (1h)
- Pactbound Greatsword: Two-handed - Slashing - 2d6 (2h)
- Pactbound Glaive: Two-handed - Extra Reach - Slashing - 1d10 (2h)
- Pactbound Battleaxe: Versatile - Slashing - 1d10 (2h)/1d8 (1h)
All pact weapons benefit from your Charisma modifier added to their damage.
Leveling Progression
Initially, level up to 5 in Warlock to gain an additional melee attack at Warlock level 5, matching the Extra Attack feature of other classes. After reaching Warlock level 5, respec at Withers to a 5 Paladin / 3 Warlock split. This grants Paladin's Extra Attack and retains Warlock's spell slots and Charisma scaling. The remaining levels are spent on Paladin for subclass spells, features like Aura of Protection (adds Charisma modifier to saving throws), and additional spell slots. You will gain two feats by level 8 (one from Paladin level 8, one from general progression).
Best Feats
- Great Weapon Mastery (GWM): -5 to hit for +10 weapon damage. Synergizes well with critical hit reactions like Divine Smite.
- War Caster: Useful for maintaining concentration on Paladin spells like Bless or Magic Weapon.
- Ability Score Improvements: Increase Charisma to 19 or 20 for improved spell and attack roll scaling.
Best Ability Scores and Race
Ability Scores:
- STR: 10
- DEX: 14
- CON: 15
- INT: 8
- WIS: 10
- CHA: 17
Prioritize Charisma. Strength can be kept at 10 due to Pact of the Blade. Constitution and Dexterity can be allocated for survivability and AC.
Best Races:
- Half-Orc: Their racial feat grants triple damage on critical hits, which significantly boosts smite damage.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content