Find all four Umbral Gems in Baldur's Gate 3's Gauntlet of Shar! This guide covers the Soft-Step, Self-Same, and Faith-Step Trials, plus Yurgir's Lair.
Alright, let's talk about those Umbral Gems in the Gauntlet of Shar. You'll need four of them, and they're scattered across a few different challenges. Don't worry, I'll walk you through each one so you can grab them all.
Walkthrough
- 1Soft-Step Trial Umbral Gem: This is usually the first trial you'll encounter. Head north from the temple entrance until you reach the Verge of Shadows room. Here, you'll need to turn off eight Mystic Thuribles. They're too high to reach normally, so find the four levers in the side rooms to lower them. Once they're down, turn them off one by one. This will reveal an invisible wall. Use Tactical View to carefully navigate the maze behind the wall and grab the item needed to unlock the door. The Soft-Step Trial itself is a stealth challenge; get to the end undetected to grab the Umbral Gem from the altar.
- 2Self-Same Trial Umbral Gem: This one's right next door to the Soft-Step Trial. Use the Sacrificial Bowl to open the door and head through. The challenge here is a combat trial against shadow versions of your own party. It's a mirror match, and you're penalized with the 'Cheater's Folly' penalty (reducing ability scores) if you attack anything other than your own shadow counterpart.
- 3Faith-Step Trial Umbral Gem: Head downstairs from the corridor where the other trials are. For this trial, you need to follow a path that disappears as you walk on it. Before you start, pan your camera across the room to memorize the path. Interact with the Sacrificial Bowl to begin. If you have trouble remembering, you can use screenshots to guide you. Once you reach the other side, grab the Umbral Gem.
- 4Yurgir’s Lair Umbral Gem: This gem is located on the east side of the map, in Yurgir the Orthon’s Lair. You'll need to make your way there to face him.
Tips for the Self-Same Trial
- Control the high ground in the center of the room for a battlefield advantage.
- Shadows can turn invisible, so make sure you have a way to detect them (gear, scrolls, potions).
- If you don't have invisibility detection, the Cleric spell Daylight can create a sphere that prevents them from hiding.
- It's sometimes worth taking the Cheater's Folly penalty if it means finishing off a shadow with a different character.
- Use Potions of Speed on everyone; they're great for getting extra attacks in a turn, and the shadows don't use them.
- Once a party member defeats their shadow, use them to buff up others with scrolls to speed things up.
100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content