Explore every quest in Act 1 of Baldur's Gate 3. This comprehensive guide covers Main, Personal, Companion, and Side Quests, including locations and objectives.
Although the number of main quests, side quests, personal quests, and companion quests seem relatively few for the size of the Wilderness in Act 1, it’s important to remember that each quest has multiple objectives associated with it, so they can take a lot longer than you might expect if you’re willing to explore their outcomes thoroughly. You will notice that some quests share objectives since they overlap, such as the objective to find the Githyanki Creche which is relevant to both the Find a Cure main quest, and the Discover the Artefact’s Secrets personal quest.
If you want to jump to our overview for each type of quest mentioned on this page, see the links below:
- Main Quests
- Personal Quests
- Companion Quests
- Side Quests
- Secrets in Act 1
- Underdark Quests
The locations for each quest shown in the table below relate to where you first start them, but keep in mind that the objectives will see you traveling further afield, and the specific objectives that you must complete with be different depending on your choices. Be sure to check the associated guide pages for each quest if you want to discover the outcomes for different choices. It’s also worth noting that there’s more to do in the first region outside of listed quests, such as finding secrets or acquiring fluffy companions… We’ll provide a few links to these miscellaneous tasks at the bottom of this page.
| Quest | Type | Guides |
|---|---|---|
| Find a Cure | Main Quest | This will be an ongoing objective throughout Act 1 |
| Travel to Moonrise Towers | Main Quest | Mountain Pass or Underdark?; Underdark Map, Entrances, POIs |
| Embrace Your Potential | Personal Quest | This quest relates to choices you make about using your Illithid powers |
| Discover the Artefact’s Secrets | Personal Quest | This will be an ongoing objective throughout Act 1 |
| Daughter of Darkness | Companions | How to Free Shadowheart |
| Our Fiery Friend | Companions | How to Recruit Karlach |
| The Blade of Frontiers | Companions | How to Recruit Wyll |
| The Githyanki Warrior | Companions | How to Rescue Lae’Zel |
| The Pale Elf | Companions | How to Recruit Astarion |
| The Wizard of Waterdeep | Companions | How to Recruit and Revive Gale |
| Explore the Ruins | Side Quest | Dank Crypt Walkthrough |
| Free Lae’zel | Side Quest | How to Rescue Lae’zel Without Fighting the Tieflings |
| Save Arabella | Side Quest | A simple objective part of the main story, requires roll checks to succeed |
| Find Your Belongings | Side Quest | Find Your Belongings Walkthrough |
| Save the Refugees | Side Quest | How to Save the Refugees - Full Walkthrough |
| Save the First Druid | Side Quest | How to Rescue and Recruit Halsin |
| Rescue the Gnome | Side Quest | Rescue The Gnome Walkthrough |
| Rescue Volo | Side Quest | How to Save Volo in the Goblin Camp |
| Rescue the Trapped Man | Side Quest | Rescue the Trapped Man & Dowry Location |
| Rescue the Grand Duke | Side Quest | Rescue The Grand Duke Walkthrough |
| Find the Missing Shipment | Side Quest | Find the Missing Shipment: Endings & Options |
| Hunt the Devil | Side Quest | Hunt the Devil Quest Walkthrough |
| Save Mayrina | Side Quest | The Hag Walkthrough: Lair, Hair, Boss Fight & More |
| Finish the Masterwork Weapon | Side Quest | How to Finish the Masterwork Weapon |
| Find the Nightsong | Side Quest | Related to Goblin Camp and Underdark objectives |
Main Quests
There are two Main Quests that you’ll encounter during Act 1, both of which have objectives which lead into Act 2, and both of them being related to a number of side quests in the Wilderness. We’ll detail a basic overview of the main objectives below, with links to relevant guides.
Find a Cure
This is the first main quest that you will encounter after the prologue in Baldur’s Gate 3, and it has one seemingly simple objective which will lead you to different characters. You’re most likely to encounter the Emerald Grove first, where you’ll learn about the missing !Druid Halsin and other healers, such as Nettie. This will form part of the How to Save the Refugees and the How to Rescue and Recruit Halsin walkthroughs, but the objectives will also lead you to the Goblin Camp, where the priestess known as True Soul Gut suggests that she can help you. See our guide for the Easiest Ways to Clear the Goblin Camp to see how that goes. Finally, the companion known as Lae’Zel tells you that her people know how to cure the parasites, leading to the objective for you to Find the Githyanki Creche. This forms part of her companion quest, so be sure to check our How to Rescue Lae’Zel page for how to get started.
Travel to Moonrise Towers
You’ll get the Travel to Moonrise Towers main quest towards the end of Act 1, depending on what else you’ve done in the Wilderness region in terms of side content. In particular, the first mention of Moonrise Towers that you’re likely to encounter is from Halsin, after you rescue him during the Save the First Druid quest. There are a number of ways to reach Moonrise, but the two most prominent (and relevant to the main quest here) are via the Mountain Pass, or through the Underdark. You can see which route might be best for you on our Mountain Pass or Underdark? page.
Personal Quests
There are two main Personal Quests that you’ll have access to during Act 1: Embrace Your Potential and Discover the Artefact’s Secrets. Both of these are related to Companion quests for Shadowheart and Lae’Zel respectively.
Embrace Your Potential
This quest will be with you from near the beginning of the game. As you play through the region of the Wilderness, regardless of which order you do it in, you’ll have opportunities to use your new Illithid powers. These are granted to you by the Mind Fla
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