Locate Dammon, the Tiefling blacksmith in Baldur's Gate 3's Druid Grove. Discover his full inventory, including armor, weapons, arrows, and dyes, with average prices.
Dammon is a Tiefling blacksmith found in The Hollow area of the Druid Grove in Baldur's Gate 3. He is located near a blacksmith's forge on the lower ground. Dammon apologizes for his limited wares, but he offers a variety of useful items.
His inventory includes dyes, armor, weapons, and arrows. Below is a comprehensive list of items Dammon sells, with their average prices (which may vary based on the vendor's attitude towards your character):
| Wares | Description | Cost (Average Attitude) |
|---|---|---|
| Ocean Dye x6 | A dye to change your equipment blue | 48 Gold |
| Red Dye x6 | A dye to change your equipment red | 48 Gold |
| Yellow Dye x6 | A dye to change your equipment yellow | 48 Gold |
| Light Blue Dye x4 | A dye to change your equipment light blue | 48 Gold |
| Pale Green Dye x2 | A dye to change your equipment pale green | 48 Gold |
| Padded Armor +1 | Uncommon Light Armour (12 AC). Superior Padding: -1 damage taken from Bludgeoning damage | 263 Gold |
| Hide Armor +1 | Uncommon Medium Armour (13 AC). Balance: Gain +1 bonus to Dexerity Saving Throws and Checks | 263 Gold |
| Chain Shirt +1 | Uncommon Medium Armour (14 AC). Superior Material: Take 1 less Slashing Damage | 325 Gold |
| Ring Mail Armour +1 | Uncommon Heavy Armour (15 AC) Body Aid: Gain +1 bonus to Strength Saving Throws and Checks. Disadvantage on Stealth Checks | 500 Gold |
| Safeguard Shield | Uncommon Shield (+2 AC). +1 to Saving Throws | 138 Gold |
| Greatsword +1 | Uncommon greatsword (Damage: 2d6 Slashing). Weapon Enchantment +1 | 263 Gold |
| Heavy Crossbow +1 | Uncommon two-handed crossbow (Damage: 1d10 Piercing). Weapon Enchantment +1 | 213 Gold |
| Hunting Short Bow | Uncommon shortbow (Damage: 1d6 Piercing). Feller of Monsters: You have Advantage against Monstrosity type enemies. Hunter’s Mark (Lv 1 Divination Spell). Weapon Enchantment +1 | 163 Gold |
| Longsword +1 | Uncommon longsword (Damage: 1d10/1d8 Slashing). Weapon Enchantment +1 | 138 Gold |
| Dagger +1 | Uncommon Dagger (Damage: 1d4 Piercing). Weapon Enchantment +1 | 100 Gold |
| Arrow of Roaring Thunder | Uncommon arrow. Explodes on impact, pushing targets back 5m | 50 Gold |
| Arrow of Darkness | Uncommon arrow. Spread magical darkness on impact | 50 Gold |
| Arrow of Ilmater | Uncommon arrow. +1d4 Necrotic damage to bow attack | 100 Gold |
| Short Bow +1 | Uncommon bow (Damage: 1d6 Piercing). Weapon Enchantment +1 | 100 Gold |
| Light Hammer +1 | Uncommon light hammer (Damage: 1d4 Bludgeoning). Weapon Enchantment +1 | 100 Gold |
| Metallic Gloves | Medium armor. Strength Saving Throws +1 | 100 Gold |
| Leather Gloves | - | 50 Gold |
| Metallic Boots | Medium Armor. Athletics +1 | 75 Gold |
| Studded Shield | Shield (+2 AC) | 38 Gold |
| Chain Armour | Heavy Armour (16 AC). Disadvantage on Stealth Checks | 325 Gold |
| Hide Armour | Medium Armour (12 AC) | 75 Gold |
| Leather Armour | Light Armour (11 AC) | 100 Gold |
| Chain Shirt | Medium Armour (13 AC) | 125 Gold |
| Scale Mail | Medium Armour (14 AC) | 163 Gold |
| Ring Mail Armour | Heavy Armour (14 AC). Disadvantage on Stealth Checks | 250 Gold |
| Padded Armour | Light Armour (11 AC) | 75 Gold |
| Helmet | Medium Armour. Constitution Saving Throws +1 | 100 Gold |
| Leather Helmet | Light Armour. Dexterity Saving Throws +1 | 63 Gold |
| Great Axe | Common greataxe (Damage: 1d12 Slashing) | 163 Gold |
| Halberd | Common halberd (Damage: 1d10 Slashing) | 163 Gold |
| Warhammer | Common warhammer (Damage: 1d10/1d8 Bludgeoning) | 125 Gold |
| Morningstar | Common morningstar (Damage: 1d8 Piercing) | 125 Gold |
| Hand Crossbow | Common crossbow (Damage: 1d6 Piercing) | 125 Gold |
| Rapier x2 | Common rapier (Damage: 1d8 Piercing) | 163 Gold |
| Great Club | Common greatclub (Damage: 1d8 Bludgeoning) | 40 Gold |
| Shortbow | Common shortbow (Damage: 1d6 Piercing) | 40 Gold |
| Club | Common club (Damage: 1d4 Bludgeoning) | 25 Gold |
| Quarterstaff | Common quarterstaff (Damage: 1d8 Bludgeoning) | 25 Gold |
| Arrow of Fire | +2d4 Fire damage to bow attack. Deals Weapon Damage and explodes, dealing an additional 2~8 Fire Damage to all caught in the flames | 100 Gold |
| Arrow of Lightning | +2d4 Lightning damage to bow attack. Deals Weapon Damage and explodes in a bolt of lightning. Targets hit by the lightning possibly take an additional 2~8 Lightning damage | 25 Gold |
| Arrow of Ice | +2d4 Cold damage to bow attack. Shatters and deals an additional 2~8 damage to all caught in the frosty explosion | 25 Gold |
| Arrow of Acid | +2d4 Acid Damage to bow attack. Deals Weapon Damage and explodes in a spray of acid that deals an additional 2~8 Acid damage | 50 Gold |
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