Learn how to cure Pandirna and help the distressed rat in Baldur's Gate 3. This guide covers finding the storage room, using Lesser Restoration, and dealing with the 'evil thing'.
Alright, so you're trying to figure out how to deal with Pandirna and that little rat in the Druid Grove? No worries, it's a bit of a puzzle, but totally doable. We'll get you through it.
Walkthrough:
- Find the Storage Room: Head to the northern part of the Druid Grove. You're looking for a nondescript building that's locked with a DC 10 Sleight of Hand check. It's northeast of Dammon's shop, close to the prison entrance.
- Getting Inside: You have two main options. The first is to just pick the lock, but make sure no one sees you and you're stealthed. The second, if picking isn't your style, is to go around back. Head to the northeastern end of the prison, past Sazza's cage. You'll need to do a couple of jumps: first down to a ledge to the east, then up to another ledge, also to the east, past the stone door to the underground passage. After the second jump, head uphill to the back of the storage shed. Watch out for those Malnourished Torchstalks – take them out with ranged attacks. Once you're at the back, you can loot a pouch for some gold and then crawl through a hole in the roof.
- Dealing with Pandirna: Once you're inside, you'll find Pandirna. She's in a bad way, unable to move much. Don't try to steal from her or do anything shady, or she'll get mad. You'll need to pass one of several checks (Insight, Persuasion, Deception, or Intimidation, all DC 10) to get her to let you stay. If you fail, she'll eventually call the guards. You can also ask about her situation, and she'll tell you she drank a potion from Auntie Ethel that had a nasty side effect. If you antagonize her by stealing her bag (which has gold and a Silver Ingot), she'll turn hostile.
- Curing Pandirna: The key to helping Pandirna is the spell Lesser Restoration, a 2nd-level Cleric spell. If you have Shadowheart and she's reached level three, she can learn it. Once you cast it on Pandirna, she'll see you as a good person and let you stay in the shed, with the one condition: don't touch anything.
- Helping the Rat: Now, for the rat. You'll often see it running around outside Dammon's shop. Make sure someone in your party has the Speak with Animals spell. Talk to the rat, and it'll complain about its teeth hurting because of an
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