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Elederian Pearls
Pathfinder: Kingmaker

Elederian Pearls

Follow this Pathfinder: Kingmaker guide to complete the Elederian Pearls quest. Start by talking to a refugee, recover a stolen pearl necklace from a Goblin Prince, and return it.

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Follow this Pathfinder: Kingmaker guide to complete the Elederian Pearls quest. Start by talking to a refugee, recover a stolen pearl necklace from a Goblin Prince, and return it.

Walkthrough
  1. 1
    Speak to a distressed Refugee north of the Bridge Over the Gudrin River. Ask what troubles her to learn about her stolen pearl necklace. Choose the dialogue option "Describe this forest monster." to initiate the Elederian Pearls quest, requiring a successful Knowledge (World) 18 check.
  2. 2
    Track down the thief by heading north from your current location, then east past some rocks. You will find a Goblin Prince.
  3. 3
    Engage the Goblin Prince. Ask him "Are you alone here?" to learn about other goblins searching for a "greatbeast."
  4. 4
    Inquire about the stolen beads he is wearing. You can obtain the Pearl Necklace through several methods:
    • Choose the [Neutral Good] dialogue option and forfeit 1 unit of Camping Supplies and Rations.
  5. 5
    Pass a [Bluff 20] check.
  6. 6
    Pass an [Intimidate 22] check ([Neutral Evil]).
  7. 7
    Pass an [Intimidate 22] check without asking about the beads to scare him off.
  8. 8
    If you pass a [Lore (Religion) 18] check, a dialogue option will become available to resolve the situation peacefully.
  9. 9
    If all else fails, you can defeat the Goblin Prince in combat and take the Pearl Necklace.
  10. 10
    Return to the Refugee (now referred to as the Fugitive Girl) with the Pearl Necklace. You have several options:
    • Choose the [Chaotic Evil] response to keep the pearls for yourself. This will botch the quest, and you can sell the necklace for 2 gold.
  11. 11
    Choose the [Diplomacy 28] response to convince her to stay in your lands. This grants Community +1 and Loyalty +1 bonuses.
  12. 12
    Choose the [Lawful Good] dialogue option to hand over the pearls. The woman will express distress about the bandits on the bridge.
  13. 13
    Follow up with a [Neutral Good] option to give her money. This costs 200 GP but grants Loyalty +1.
Tips
  • Passing dialogue checks with the Goblin Prince yields more XP and has alignment consequences compared to fighting him.
  • Keeping the pearls for yourself offers minimal benefit in terms of experience or wealth.
  • For convincing the woman to stay: 960 XP, Community +1, Loyalty +1.
  • For giving back the pearls: 600 XP.
  • For giving the woman money: Loyalty +1.

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