Tekken 7 Lidia Sobieska grappling and combat techniques, including Moonlit Frost, Parched Valley, Trifecta, and detailed move properties.
Grappling Techniques:
Lidia Sobieska has several throws that can be escaped with specific button presses.
- Moonlit Frost: Can be performed from the front with (1+3) or (f+1+3), escaped with 1 or 2. It can also be performed from the left with (1+3) or (2+4), escaped with 1.
- Parched Valley: Can be performed from the front with (2+4) or (f+2+4), escaped with 1 or 2. It can also be performed from the right with (1+3) or (2+4), escaped with 2.
- Trifecta: Performed from the front with u/f+1+2, escaped with 1+2.
- Smear Campaign: Performed from the back with (1+3) or (2+4), with no specified escape.
Combat Techniques:
Lidia Sobieska's combat techniques include a variety of punches and kicks with different properties like hit level (h, m, l, L, Ub), damage, stun (ST), knock down (KD), juggle (JG), and special properties (S!, #1, #2, #3, #5, #6, PC, WB, RD, SS!, H, STc).
- Jab Series: 1 (Lidia Jab), 1,1 (Four-Finger Jab), 1,2 (Flurry), 1,2,2 (Mid Chaser), 1,2,3 (Gale Kick - causes Knock Down), 1,2>4 (Low Right Kick), 1,2>4,4 (Triangle Kick - causes Knock Down), 1,4 (High Right Kick).
- Low Attacks: d+1 (Chop), d+3 (Kensetsu-geri), d+3,1 (High Left Jab), d+3,4 (Back Spin Kick - causes Hit), d+3,4,4 (Crouching Tiger - causes Hit), d+3,4,4,4 (Rising Dragon - causes Hit).
- Mid Attacks: d/f+1 (Left Hook Thrust), d/f+1,2 (Reverse Chop), d/f+1,3 (Mid Left Sidekick - causes Knock Down), u/b+1 (Spring Mist - causes Knock Down), WS+1 (Eagle Fist), WS+1,2 (White-Tailed Eagle), WS+1,4 (Wild Eagle - causes Knock Down), WR+1 (Swift High Jab - causes Knock Down), 1+2 (Heian Shodan - causes Knock Down), 1+2 *Hold* (Power Shodan - causes Stun), f+1+2 (Double Dash), f+1+2,3 (Slip Knee), f+1+2,3,2 (Hip Fist), f+1+2,3,2,1 (Political Storm - causes Knock Down), f,f+1+2 (White Whale - causes Knock Down), b+1+2 (Valley Breeze), d+1+2 (Ki Crusher - causes Knock Down), d/f+1+2 (Gyre), d/f+1+2 followed by 2 (Vortex - causes Knock Down), d/b+1+2 (Iron Lady - causes Knock Down), QCF+2 (Blossom), QCF+2,2 (Blossom Fist), QCF+2,2,b,f,f:1+2 (Blossom Fury - causes Knock Down), f,f+2 (Lightning Thrust), b+2 (Ruling Party), b+2,1 (High Left Reverse Jab), d/f+2 (Shadowless Fist), QCF+2 (Blossom), QCF+2,2 (Blossom Fist), QCF+2,2,b,f,f:1+2 (Blossom Fury - causes Knock Down), f,f+2+3 (Penetration Flurry - causes Jump Guard, Rage Drive, Screw!), b+3 (Bird Kick), b+3,1 (Birds of Prey), b+3,4 (Beast Kick), b+3,4>1+2 (Beast Rush - causes Knock Down), b+3,4>QCF+1+2 (Birds and Beasts - causes Knock Down), d/f+3 (Mid Left Knee), d/f+3,4 (Mid Right Sidekick - causes Knock Down), d/f+3~1 (Feinting Fist), d/f+3~1,2 (Majority Rules - causes Knock Down), WS+3 (Rising Snap), WS+3,2 (Izumo - causes Wall Break), f,f+3+4 (Flying Blade - causes Knock Down), d/f+3+4 (Tourbillion - causes Screw!), d/b+3+4 (For The People).
- High Attacks: b+1 (High Left Hook Thrust), b+1,2 (Neck Chop).
- Low/Mid/High Attacks: 2 (Right Reverse Jab), 2,4 (Mid Right Frontkick), f+2 (Horned Hook), f+2,4 (Horned Lark - causes Knock Down), f,f+2 (Lightning Thrust - causes Knock Down), b+2 (Ruling Party), b+2,1 (High Left Reverse Jab), b+2,3 (Crushing Left Knee), d+2 (Veto), d/f+2 (Shadowless Fist), d/b+2 (Lame Duck), QCF+2 (Blossom), QCF+2,2 (Blossom Fist), QCF+2,2,b,f,f:1+2 (Blossom Fury - causes Knock Down), f,f+2+3 (Penetration Flurry - causes Jump Guard, Rage Drive, Screw!), WS+2 (Upward Thrust - causes Jump Guard), FC,d/f+2 (Flash Elbow - causes Knock Down), SS+2 (Monkey Strike), 3 (Chin Kick), 3,2 (Gankaku - causes Stun), 3:2 (Precision Gankaku - causes Stun), f+3 (Jumping Mid Frontkick - causes Knock Down), f,f+3 (Flying Forward Kick - causes Jump Guard), b+3 (Bird Kick), b+3,1 (Birds of Prey), b+3,4 (Beast Kick), b+3,4>1+2 (Beast Rush - causes Knock Down), b+3,4>QCF+1+2 (Birds and Beasts - causes Knock Down), d+3 (Kensetsu-geri), d+3,1 (High Left Jab), d+3,4 (Back Spin Kick - causes Hit, Screw!), d+3,4,4 (Crouching Tiger - causes Hit), d+3,4,4,4 (Rising Dragon - causes Hit, Screw!), d/f+3 (Mid Left Knee), d/f+3,4 (Mid Right Sidekick - causes Knock Down), d/f+3~1 (Feinting Fist), d/f+3~1,2 (Majority Rules - causes Knock Down), FC,d/f+3 (Odd-Tooth Snake - causes Knock Down), d/b+3 (Inside Red Kick), d/b+3 followed by 2 (Red Tape - causes Knock Down), u/f+3 (Willow Branch), WS+3 (Rising Snap), WS+3,2 (Izumo - causes Wall Break), f,f+3+4 (Flying Blade - causes Knock Down), d/f+3+4 (Tourbillion - causes Screw!), d/b+3+4 (For The People), d/b+3+4 followed by 1 (For The Nation).
- Counter/Special Moves: b+1+4 (Counter Reverse Strike - causes Knock Down), d/b+3 followed by 2 (Red Tape - causes Knock Down).
- Pay close attention to the hit levels (h, m, l, L) to effectively mix up your offense and break your opponent's guard.
- Moves marked with 'KD' will knock down your opponent, setting up potential follow-up attacks.
- 'STc' indicates a Screw Throw, which can extend combos.
- 'S!' indicates a Screw attack, crucial for extending combos.
- 'RA' indicates a Rage Art, a powerful special move.
- 'PC' indicates a Power Crush, which can absorb mid and high attacks.
- 'WB' indicates a Wall Break, which can lead to significant damage.
- 'RD' indicates a Rage Drive, a powerful offensive option.
- 'SS!' indicates a Sidestep special, allowing for evasive maneuvers.
- 'H' indicates a Homing attack, which tracks opponents.
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