Learn all of Marduk's grappling techniques in Tekken 7, including commands, escape options, and specific comments for each throw.
Front Throws:
- Coat Roll: Command (1+3)_(f+1+3), Escape 1 or 2.
- Leg Compressor: Command (2+4)_(f+2+4), Escape 1 or 2.
- Northern Lights: Command QCF+1+3, Escape 1. Can lead to Mount Position (1+2).
- Powerslam: Command QCF+2+4, Escape 2. Can lead to Mount Position (1+2).
- Rubber Bounce: Command f,f+1+2, Escape 1+2.
- Back Breaker: Command QCB+1+2, Escape 1+2.
- Jackhammer: Command f,HCF+1, Escape 1.
- Chokeslam: Command VTS 1+3, Escape 1.
- Bodyslam: Command VTS 2+4, Escape 2.
- Backslam: Command d+1+3, Escape 1.
- Silva Knee: Command d+2+4, Escape 2.
Side Throws:
- Left - Waist Drop: Command (1+3)_(2+4), Escape 1.
- Right - Gorilla Press: Command (1+3)_(2+4), Escape 2.
Back Throws:
- Back Suplex: Command 1+3, Escape -.
- Pancake Flipper: Command 2+4, Escape -.
Wall Throws:
- Angry Ape: Command (1+3)_(2+4)_(f,f+1+2), Escape -.
Air Throws:
- Whip Slam: Command 1+3, Escape -.
- Whiparound Toss: Command 2+4, Escape -.
- Scoop Suplex: Command f,f+1+2, Escape -.
Mount Position Throws:
- Four Facepunches: Command 1, Escape 2.
- Feint Gutpunches: Command 1~2, Escape 1.
- Sakaraba Chop: Command 1+2, Escape N.
- Gutpunch, Neck Crank: Command 1+3, Escape 2.
- Gutpunches, Facepunch: Command 2, Escape 1.
- Feint Gutpunches: Command 2~1, Escape 2.
- Gutpunches, Leglock: Command 2+4, Escape 1.
Tips
- Some throws, like Northern Lights and Powerslam, can transition into Mount Position, offering further offensive opportunities.
- Pay close attention to the escape inputs (1, 2, 1+2, or N) as they vary between throws.
- The 'JG' comment on Rubber Bounce indicates it can cause a juggle state upon successful execution.
- Comments like '#6' and '#1' likely refer to specific game mechanics or combo possibilities not detailed here.
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