Tekken 7 Special Moves list including Reppuuken (QCF+1), Fudouken (QCB+1), and more. Learn inputs and properties.
Special Moves:
- Reppuuken: Input QCF+1. Properties: 19 / -13 / -5.
- Fudouken: Input QCB+1. Properties: 15 / -15 / Knockdown (KD).
- Double Reppuken: Input QCF+2. Properties: 19 / -19 / -8.
- Light Fudouken: Input QCB+2. Properties: 20 / -15 / -5.
- Light Fudouken, A: Input QCB+2,1. Properties: 20 / -15 / Knockdown (KD).
- Light Fudouken, Un: Input QCB+2,3. Properties: 20 / -8 / Knockdown (KD).
- Light Fudouken, Ba: Input QCB+2,4. Properties: 20 / -18 / Knockdown (KD).
- Double Jaei Ken: Input HCB+3. Properties: 22 / -9 / Knockdown (KD). This move has the 'PC' property.
- Triple Jaei Ken: Input HCB+4. Properties: 22 / -14 / Knockdown (KD). This move has the 'PC' property.
- Air Shippuuken: Input Jump, then QCB+(1_2). Properties: 17 / ?? / ??. This move is associated with '#3'.
Tips
- Some moves have properties indicated by letters (e.g., 'h' for high, 'm' for mid, 'L' for low, 'K' for knockdown).
- 'KD' indicates the move causes a knockdown.
- '??' indicates unknown properties for Air Shippuuken.
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