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Clues and Riddles
Assassin's Creed Valhalla

Clues and Riddles

Master the 'Clues and Riddles' quest in Assassin's Creed Valhalla. Follow our guide to investigate Tewdwr's house, find Halewyn the Druid, and prepare the ritual.

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Master the 'Clues and Riddles' quest in Assassin's Creed Valhalla. Follow our guide to investigate Tewdwr's house, find Halewyn the Druid, and prepare the ritual.

Alright, let's dive into the 'Clues and Riddles' part of the 'A Tale of Wicker Fire' quest in Assassin's Creed Valhalla. It's not too tricky, but there are a few things to keep an eye on.

First up: Investigate Tewdwr’s House and Speak with Modron.

You'll start by needing to check out the scene in Tewdwr's house to figure out what went down last night. Your best friend here is Odin's Sight – use it to spot the important bits. You're looking for:

  • The body of Tewdwr’s bodyguard.
  • A broken pot near a table.
  • A pool of blood way up north in the house.

To get to those last two clues, you'll need to clear a barricade blocking the northern part of the house. Behind it, you'll find some muddy footprints and Gwilim’s pouch. It's hiding under a pot near that northern table, so you'll have to smash the pot to grab it.

Once you've checked out all the evidence, head outside. A quick cutscene will play, and then Cynon's guards will be sent to take you out. Don't worry, they're just standard guards and should be pretty easy to handle. After you've dealt with them, make your way to the western side of Glowecestre to find and chat with Modron. She's hanging out southeast of the stone bridge in the middle of town. If you're having trouble spotting her, just whip out Odin's Sight again – she'll glow in teal.

When you talk to Modron, you'll get a few dialogue choices, but honestly, none of them really change the outcome here, so just pick whatever feels right.

Next: Find Halewyn the Druid and Prepare the Ritual.

Modron will tell you that Halewyn the Druid is the one who might know more about what's in Gwilim's pouch. You'll find Halewyn chilling at his house in the woods, just northeast of Glowecestre. When you get there, you can't just waltz in – you'll need to put on a cloak first. So, slap on your disguise and then interact with the door. A cutscene will kick off, and Halewyn will welcome you, thinking you're a spirit he was trying to summon. Pretty funny, right?

To help him out with the ritual, your first job is to light the wicker-men scattered around his place. Grab your torch and just walk up to them. If any are too high to reach with the torch, don't sweat it – just throw the torch at them. It only takes one hit to get them burning.

After you've dealt with all the clues related to the riddles in and around Halewyn's house, it's time to talk to him and prove your smarts. Don't stress about remembering all the riddle details; the correct answers will be right there for you to pick from, as long as you've found the corresponding clue. If you happen to miss one, Halewyn will just tell you to come back after you've found it. You'll then need to use Odin's Sight to locate any remaining clues around his house.

Once you've nailed all of Halewyn's riddles, the quest will wrap up. Nice job!

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