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The Stench of Treachery
Assassin's Creed Valhalla

The Stench of Treachery

Follow our Assassin's Creed Valhalla guide to uncover the traitor in 'The Stench of Treachery' quest. Investigate clues, question suspects, and make your choice.

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Follow our Assassin's Creed Valhalla guide to uncover the traitor in 'The Stench of Treachery' quest. Investigate clues, question suspects, and make your choice.

Walkthrough
  1. 1
    Return to Grantebridge and speak with Soma. You can either accuse Galinn immediately or choose to investigate further.
  2. 2
    If investigating, your objective updates to search for evidence in Grantebridge and the nearby swamps.
  3. 3
    Grantebridge - Yellow Paint Marking:
    • Enter the tunnel system via a hole in Soma's living quarters in the longhouse.
  4. 4
    Shoot the wooden barricade at the bottom of the first set of ladders for minor treasure.
  5. 5
    Continue through the tunnel and kill the snakes.
  6. 6
    Outside, find a yellow marking on the rockface to the northwest.
  7. 7
    Follow the yellow paint trail northwest to a crazed woman, then north along a footpath to a bucket of yellow paint by the water.
  8. 8
    Interact with the bucket. Your objective will update to find a yellow longship in the swamps.
  9. 9
    Swamps - Yellow Painted Longship:
    • Locate the yellow longship in the swamps, northeast of Grantebridge near the Abandoned Bog Hamlet.
  10. 10
    Defeat the bandits surrounding the longship.
  11. 11
    Loot the treasure chest on the shore and inspect the nearby supplies.
  12. 12
    Inspect the inside of the longship's hull for an inscription potentially implicating Galinn.
  13. 13
    Note the yellow paint on the dragon head.
  14. 14
    Return to Grantebridge - Speak with Suspects:
    • Return to Grantebridge and speak with random residents for context.
  15. 15
    Locate and speak with the three suspects:
    • Galinn: Within his house in the southwest of Grantebridge.
  16. 16
    Lif: Outside a house in the north of Grantebridge, northeast of the stables.
  17. 17
    Birna: Within her house in the north of Grantebridge, southeast of the stables.
  18. 18
    Inspect items within their houses using Odin's Vision:
    • Galinn's house: A note behind him detailing his visions.
  19. 19
    Birna's house: Packed bags in front of her.
  20. 20
    Lif's house: A note on the table detailing an inventory.
  21. 21
    Consult with Soma:
    • Once you have gathered evidence and spoken with the suspects, return to Soma.
  22. 22
    Present your findings and make your accusation.
Tips
  • Use Odin's Vision frequently to spot the yellow paint trail and highlight important items and clues.
  • If you choose to skip the investigation, you can inform Soma that Galinn is the traitor. She will accept the yellow paint marking and the yellow painted longship as sufficient evidence.
  • When speaking with the suspects, utilize your Charisma skill if available to potentially gain more insight.

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