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Chapters Guide: Basics
Final Fantasy VII Rebirth

Chapters Guide: Basics

Breakdown of all 14 chapters in final fantasy vii rebirth, including when side quests and minigames unlock and when open-world access ends.

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Breakdown of all 14 chapters in final fantasy vii rebirth, including when side quests and minigames unlock and when open-world access ends.

In final fantasy vii rebirth, there are a total of 14 chapters. While exploring the various regions, you will encounter side quests, minigames, and world intel. It is important to note that Chapter 12 is the final chapter where you can freely access the open world, as Chapters 13 and 14 consist solely of a lengthy dungeon and the game's final boss, respectively.

Chapters:

  • Chapter 1: Fall of a Hero
  • Chapter 2: A New Journey Begins
  • Chapter 3: Deeper into Darkness
  • Chapter 4: Dawn of a New Era
  • Chapter 5: Blood in the Water
  • Chapter 6: Fool’s Paradise
  • Chapter 7: Those Left Behind
  • Chapter 8: All That Glitters
  • Chapter 9: The Planet Stirs
  • Chapter 10: Watcher of the Vale
  • Chapter 11: The Long Shadow of Shinra
  • Chapter 12: A Golden Key
  • Chapter 13: Where Angels Fear to Tread
  • Chapter 14: End of the World

Chapter 4: During Chapter 4, you will participate in the Junon Parade. To achieve the Stealing the Show Trophy, you must obtain a top score.

Chapter 6: In Chapter 6, you will visit Costa del Sol, which features the Run Wild, Pirates Rampage, Card Carnival, and Cactuar Caper minigames. To complete Johnny’s Side Quest, you need to achieve the highest possible score in these minigames.

Chapter 8: Chapter 8 marks your access to the Gold Saucer, granting you entry to numerous minigames. To pursue the Platinum trophy, achieving the highest score in these minigames is essential.

Chapter 12: Upon reaching Chapter 12, fast travel becomes available for all regions. Multiple side quests will unlock, and harder difficulties for all minigames will become accessible. If you wish to complete all available content before proceeding with the main story, you must do so now, as you will be locked into the narrative from the beginning of Chapter 13.

Tips
  • Chapter 12 is the last opportunity to complete side quests and minigames before the game's final dungeon and boss.
  • High scores in minigames are often required for trophies, such as the Stealing the Show Trophy in Chapter 4.
  • The Gold Saucer in Chapter 8 offers a wide variety of minigames crucial for trophy completion.

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