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Cloister of Trials: Bevelle
Final Fantasy X/X-2 HD Remaster

Cloister of Trials: Bevelle

Complete walkthrough for the Cloister of Trials in Bevelle in Final Fantasy X/X-2 HD Remaster. Learn how to solve puzzles and obtain all items.

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Complete walkthrough for the Cloister of Trials in Bevelle in Final Fantasy X/X-2 HD Remaster. Learn how to solve puzzles and obtain all items.

Walkthrough
  1. 1
    At the start, push the pedestal onto the area in front of you to form a descending platform.
  2. 2
    Time your button press when the green arrow on the glyph points in the desired direction. The first direction is forward.
  3. 3
    Ignore the first glyph. On the second glyph, time your button press to go left.
  4. 4
    When you stop, grab the Bevelle Sphere from the pedestal.
  5. 5
    Push the main pedestal back onto the track.
  6. 6
    On the next glyph, time your button press to head backwards. If you miss it, you will restart from the first glyph with the sphere.
  7. 7
    Deposit the Bevelle Sphere into the receptacle at the opposite end of the track.
  8. 8
    Return to the beginning and take the first right turn.
  9. 9
    At the four-way intersection, ignore the glyph and go straight.
  10. 10
    Follow the track to a dead end and pick up another Bevelle Sphere.
  11. 11
    Return to the intersection (now facing a different direction) and go right.
  12. 12
    Head to the farthest stop on the right. Place the Bevelle Sphere in the hole to create a bridge.
  13. 13
    Return to the track and stop at the middle stop.
  14. 14
    Run to the end and grab the Glyph Sphere from the wall.
  15. 15
    Return to the farthest stop, cross the newly created bridge with the Glyph Sphere, and place it in the hole to remove a wall.
  16. 16
    Take the Destruction Sphere from the wall.
  17. 17
    Return to the middle stop and place the Destruction Sphere in the wall where the Glyph Sphere was.
  18. 18
    Go back to the farthest stop and retrieve the Bevelle Sphere you placed earlier.
  19. 19
    At the beginning of this second track, take the closest right turn.
  20. 20
    Go up the stairs to the end. Place the Bevelle Sphere in the hole in the wall straight ahead.
  21. 21
    Carefully approach the chest to the right to open it and obtain an HP Sphere. Do not go too far, or you will exit the Cloister.
  22. 22
    Step on the object underneath where the chest was to make a pedestal appear on this level.
  23. 23
    Push the pedestal to the left to reach the chest on that side, which contains a Knight Lance.
  24. 24
    Exit to the right of the first chest.
Tips
  • Timing the button press on the glyphs is crucial, as you have a short window to confirm your direction.
  • You do not need to place the Bevelle Sphere you grab in step 4 into the main pedestal to complete the trial.
  • If you miss the backward direction on the glyph after depositing the first Bevelle Sphere, you will simply restart from the beginning.
  • There are three stops on the right side of the track: the farthest is for progressing, the middle holds the Glyph Sphere, and the first one you encounter after the intersection is where you deposit the first Bevelle Sphere.

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