Learn how to defeat the Garm in Final Fantasy X/X-2 HD Remaster. Get tips on its weaknesses, drops, and best strategies for the Djose Highroad and Moonflow.
Alright, let's talk about the Garm. You'll run into these guys on the Djose Highroad and the Moonflow. They're not the toughest enemies, but they can be a bit annoying if you're not prepared.
Stats / Weaknesses:
- HP: 240
- Overkill HP: 360
- AP: 48
- Weak: Fire, Thunder
- Strong: Nothing
Item Drops:
- Common Drop: Power Sphere (x1)
- Rare Drop: Power Sphere (x1)
- Common Steal: Hi-Potion
- Rare Steal: Sleeping Powder
Strategy:
- Even though Garm is weak to Fire and Thunder, it's actually resistant to magic. So, don't waste your MP trying to blast it with spells. Stick to physical attacks.
- These guys are pretty quick and can dodge a lot of hits. If you've got Tidus or Wakka in your party, now's a good time to let them shine. Their higher Accuracy means they'll land more hits.
- The Garm's own attacks aren't super powerful, but they can inflict Sleep or Silence on one of your characters. Keep an eye on your status effects and be ready to use a remedy if needed.
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