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Zanarkand Ruins
Final Fantasy X/X-2 HD Remaster

Zanarkand Ruins

Navigate the Zanarkand Ruins, defeat tough enemies like Defender Z, and find hidden chests with this walkthrough for Final Fantasy X HD Remaster.

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Navigate the Zanarkand Ruins, defeat tough enemies like Defender Z, and find hidden chests with this walkthrough for Final Fantasy X HD Remaster.

Alright, you've made it to the Zanarkand Ruins! This place is pretty straightforward, but there are some tough enemies and a few hidden goodies. Think of it as a final test before the real challenges begin.

Walkthrough
  1. 1
    You'll start in the Zanarkand Dome area. Keep an eye on the enemies here; they're similar to the ones you fought in Bevelle, but with a few new tricks. The table below gives you the rundown on who you'll face and their HP.
  2. 2
    Head forward, and you'll go through a tunnel-like area. Look up – there's a road above you. You can actually go up there to grab a chest containing 10,000 Gil. Don't miss it!
  3. 3
    Continue on from the tunnel. You'll find a ramp that lets you go up to a chest.
  4. 4
    After that, you'll eventually reach a Save Sphere. This is a good spot to take a breather and maybe grind some Sphere Levels if you feel like it.
  5. 5
    Just past the Save Sphere, you'll hit an intersection. A cutscene will play, featuring a familiar face – Braska, Yuna's father.
  6. 6
    At this intersection, there are a few paths. Take the northernmost one; it leads to a chest with a Friend Sphere.
  7. 7
    Near where Braska's scene started, there's a ramp going *down*. Follow it underneath the walkway to find a chest holding a Lv. 3 Key Sphere.
  8. 8
    In the next area, look to your right. There's a chest in plain sight that contains a Luck Sphere.
  9. 9
    Head up the stairs. You'll trigger another scene with Braska and find another Save Sphere. After this, you'll need to tackle the Cloister of Trials.

Enemies in Zanarkand Dome:

EnemiesHPNotes
Defender Z42,300Use Provoke; Use Armor Break to reduce defenses
Fallen Monk (Flamethrower)3,300Hits entire party with fire-based attack
Fallen Monk (Rifle)3,300Can inflict Zombie
YAT-973,700Can hit entire party when in back row
YKT-116,200Do not leave as last enemy
Tips
  • The Defender Z is your main threat here. Use Provoke to draw its attention and Armor Break to lower its defenses. It's a tough fight, so be prepared!
  • Watch out for the Fallen Monks; one can hit your whole party with fire, and the other can inflict Zombie status, which can be a real pain if you're not ready for it.
  • Don't leave the YKT-11 as the last enemy standing. It can be pretty dangerous on its own.

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