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Part 13
Final Fantasy Tactics

Part 13

Guide to Part 13 of Final Fantasy Tactics A2: Grimoire of the Rift, covering the battles against Illua and Neukhia, enemy abilities, and strategies.

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Guide to Part 13 of Final Fantasy Tactics A2: Grimoire of the Rift, covering the battles against Illua and Neukhia, enemy abilities, and strategies.

Walkthrough
  1. 1
    Part 13 - Mission Objective: Defeat Illua!
    • Law Forbidden: Being Robbed, Having Gil or Items stolen is forbidden.
  2. 2
    Recommended Dispatch: None specified.
  3. 3
    Talents (Required): Negotiation: 0, Aptitude: 0, Teamwork: 0, Adaptability: 0.
  4. 4
    Cannot be canceled once accepted.
  5. 5
    Destination: The Ruins of Delgantua.
  6. 6
    Members: 6.
  7. 7
    Reward: Gain 68 Clan Points.
  8. 8
    Ewen: Uses Ninja set with Throw, Unspell, and Dual Wield.
  9. 9
    Illua: Nightshade Class. Uses Saber (raises Attack/Accuracy), Time Blade (slows and damages), and Dimensional Rift (large area, good range, powerful attack). Immune to debuffs.
  10. 10
    Elementalist: Uses Fire Whip, Boulder Crush, and Sliprain.
  11. 11
    Viera Spellblade: Uses Poison, Sleep, and Doom Blades.
  12. 12
    Seer: Uses Fira, Blizzara, Thundara, Esuna, and Pierce.
  13. 13
    Illusionist: Uses Prominence, Tempest, and Freezeblink.
  14. 14
    Illua is particularly dangerous; aim to defeat her quickly.
  15. 15
    Illua removes the judge, so clan privileges and units that raise troops are less effective.
  16. 16
    Consider using Stopshot to disable enemies.
  17. 17
    Prioritize taking out the Elementalist first, followed by the Illusionist.
  18. 18
    Next, defeat the Seer and Spellblade.
  19. 19
    Finally, defeat Ewen and then Illua, or focus solely on Illua.
  20. 20
    Camouflage and Mirror Items can be a useful combination against Illua.
  21. 21
    Ewen may act somewhat suicidally.
  22. 22
    The Rift - Mission Objective: Defeat the Neukhia!
    • Law Forbidden: Opportunity Commands.
  23. 23
    Enemies:
  24. 24
    Two Plagues with Binding Circle and Dread.
  25. 25
    Behemoths and Sprites will appear after the Plagues are disabled (not killed).
  26. 26
    Neukhia: A large, hand-like enemy.
  27. 27
    Abilities: Apocalypse (confuse in small area), Consumption (large area damage), White Hole (straight line damage), Spyhonja (MP drain in large area), Catastrophe (lowers Defense/Resistance).
  28. 28
    Strategy:
  29. 29
    Do not kill the initial Plagues; disable them instead.
  30. 30
    Use switches on the side of the arena to activate the Holy Cannon, which deals significant damage to Neukhia.
  31. 31
    Flick or examine the purple switches to activate the cannon.
  32. 32
    The switches reset after use, so be prepared for them to randomize again.
  33. 33
    The cannon hits all enemies.
  34. 34
    Neukhia has a relatively weak defense rating; use physical attacks to defeat it.
  35. 35
    Bring a White Mage for Raise and healing, keeping them at the back to act as a recovery center.
  36. 36
    Use clan privileges effectively.
  37. 37
    After the Battle:
    • You are teleported to Jagd Zellea.
  38. 38
    Lezaford joins the party.
  39. 39
    Head to the ! marker to proceed.
  40. 40
    The game's title, Grimoire of the Rift, is explained.
  41. 41
    Proceed to Camoa, then to Goug.
  42. 42
    At the pub in Goug, Hurdy will be next to Luso instead of Adelle.
  43. 43
    Mission E5-01 ~ The Dig
    • Description: A salvage run in the Goug Mines to find ancient machineries.
  44. 44
    Rank: 37
  45. 45
    Fee: 200 Gil
  46. 46
    Days: --
Tips
  • For the Illua battle, focus on disabling her debuff immunity and powerful attacks.
  • The Holy Cannon in the Neukhia battle is a significant advantage; coordinate its use with physical attacks.
  • Ensure your White Mage is well-protected to maximize healing and revival capabilities.
  • The specific rewards for these missions are not detailed in this section, beyond the 68 Clan Points for the Illua mission.

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