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Part 60
Final Fantasy Tactics

Part 60

Navigate Part 60 of Final Fantasy Tactics A2: Grimoire of the Rift. Master the Great Land Festival, Strong Lady, and I Want to Forget missions with our detailed walkthrough.

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Navigate Part 60 of Final Fantasy Tactics A2: Grimoire of the Rift. Master the Great Land Festival, Strong Lady, and I Want to Forget missions with our detailed walkthrough.

Walkthrough
  1. 1
    Great Land Festival
    • Rank: 7
  2. 2
    Fee: 200 Gil
  3. 3
    Days: 10
  4. 4
    Quest Type: Satisfy Petitioner
  5. 5
    Items (Required): None
  6. 6
    Dispatch/Recommended: None
  7. 7
    Talents (Required): Negotiation: 4, Aptitude: 0, Teamwork: 0, Adaptability: 4
  8. 8
    Reward: 320 Gil, Knot of Rust X 8, Ether X 4, Phoenix Down X 4
  9. 9
    Dispatch Mission?: No
  10. 10
    Can be canceled once accepted: Yes
  11. 11
    Destination: Camoa
  12. 12
    Members: 1
  13. 13
    Gain Clan Points: 14
  14. 14
    Mission Objective: Dispatch one member of your clan to the job. The member must entertain, meaning you need to send in a Juggler. A Trickster or Dancer might also work, but Juggler is recommended.
  15. 15
    Strong Lady
    • Rank: 30
  16. 16
    Fee: 400 Gil
  17. 17
    Days: 20
  18. 18
    Quest Type: Defeat Mark
  19. 19
    Items (Required): None
  20. 20
    Quest: Making Port
  21. 21
    Dispatch/Recommended: None
  22. 22
    Talents (Required): Negotiation: 0, Aptitude: 0, Teamwork: 15, Adaptability: 15
  23. 23
    Reward: 5320 Gil, Windgod Crystal X 1, Mythril X 4
  24. 24
    Dispatch Mission?: Yes
  25. 25
    Can be canceled once accepted: Yes
  26. 26
    Destination: Camoa
  27. 27
    Members: 6
  28. 28
    Gain Clan Points: 60
  29. 29
    Mission Objective: Defeat the Night Dancer.
  30. 30
    Law Forbidden: Harming the Weak (Actions that harm a lower level unit are forbidden).
  31. 31
    Enemies: 6 Bangaa units, including the Night Dancer (a Trickster). White Monks (armed with Earth Render, Snigger, Hypochondria), a Templar, and a Gladiator.
  32. 32
    Night Dancer Abilities: Traumatize, Charisma, Lancet.
  33. 33
    Strategy: Defeat the Night Dancer. Be mindful of the law; if your units are significantly overleveled, use reaction abilities to avoid triggering the law. Alternatively, break the law if necessary. The White Monks block the bridge and must be dealt with first.
  34. 34
    I Want to Forget
    • Rank: 33
  35. 35
    Fee: 500 Gil
  36. 36
    Days: 20
  37. 37
    Quest Type: Satisfy Petitioner
  38. 38
    Items (Required): None
  39. 39
    Quest: I've Been Had, Kupo!
  40. 40
    Dispatch/Recommended: None
  41. 41
    Talents (Required): Negotiation: 0, Aptitude: 0, Teamwork: 0, Adaptability: 0
  42. 42
    Reward: 7880 Gil, Crusite Alloy X 5
  43. 43
    Dispatch Mission?: No
  44. 44
    Can be canceled once accepted: Yes
  45. 45
    Destination: Camoa
  46. 46
    Members: 1
  47. 47
    Gain Clan Points: 60
  48. 48
    Mission Objective: Find zombie powder and bring it to the petitioner to end their suffering.

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