Master the challenging missions in Final Fantasy Tactics Part 83! Learn strategies for defeating Malboros and Golems while adhering to tricky laws.
Alright, let's dive into Part 83 of your Final Fantasy Tactics adventure. This section throws a couple of interesting challenges your way, focusing on some tricky enemy types and restrictive laws. Don't worry, we'll get through it together!
Mission: The Root of the Problem
- 1You'll find yourself in the Zedlei Forest, tasked with defeating all foes. The main challenge here is that you're up against six Cassies, which are basically ugly, girly Malboros. On top of that, there's a tough law in effect: Buffs and Debuffs are forbidden. This means no DOOM, which is a bummer, but we'll manage.
- 2These Cassies have some nasty skills. Keep an eye out for their Honeyed Breath and Cloying Breath. Honeyed Breath has a 100% hit rate and can seriously debuff your units, while Cloying Breath can slow and even put your units to sleep. That's definitely not ideal.
- 3Two of the Cassies will also use Love Song, which acts as a healer for their own kind. This can really slow down your progress, as they'll be constantly trying to keep each other alive.
- 4Your best bet here is to target the Cassies as they approach you. Units with the Sidewinder ability or those who can use Wind attribute attacks (like Bishops) will have an easier time.
- 5If your units get afflicted with Charm, which can happen, you'll need to either bash your own troops to snap them out of it or use Esuna to cure them. You don't want your own party members attacking you!
- Since buffs and debuffs are out, focus on raw damage and healing.
- Try to isolate and take down the Cassies using Love Song first, as they'll be the biggest nuisance.
- If you have units that can inflict Charm, be careful, as you might accidentally charm your own allies.
- Make sure you have Esuna or a way to cure status ailments ready.
Mission: Chita on Weapons - Adepts
- 1Next up is a speed battle in The Rupie Mountains. Your objective is to win a speed battle against Chita's Weaponers. The enemy team consists of two Warriors, Chita (a Gladiator), and one other unit.
- 2The main challenge here is the law: Bludgeoning Weapons are forbidden. This means no attacks using rods, staves, poles, knuckles, hammers, or maces.
- 3You're facing a Golem, which is described as the boss of headless units. While it might not look like a boulder, it's your target.
- 4The Golem is weak to Wind damage, so abilities like Shining Air will be very effective. Sidewinder can also be useful here.
- 5Since this is a speed battle, your priority is to defeat the Golem before the enemy team does. You can hinder the enemy team or even heal the Golem slightly to ensure you get the final blow.
- 6Your team has a numbers advantage, and importantly, you'll likely get to move first due to better speed growth.
- 7Because the enemy team is mostly melee-focused, you can use some strong tankers to block off the areas around the Golem, controlling the battlefield.
- Focus on Wind-based attacks against the Golem.
- Use your speed advantage to control the engagement.
- Consider using tanks to create a defensive perimeter around the Golem.
- Be mindful of the forbidden bludgeoning weapons when selecting your party's equipment and abilities.
Mission: Chita on Weapons - Novices
This mission is a follow-up to the previous one, also involving Chita's Weaponers. The details provided are brief, but it's another speed battle with a rank of 33, costing 500 Gil and taking 20 days. The reward includes 4920 Gil, Damascus x4, and Coral Fragments x3. The required talents are Adaptability at 20, and the law forbids bludgeoning weapons, just like the Adepts mission. You'll gain 78 Clan Points for this one.
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