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Part 200
Final Fantasy Tactics

Part 200

Explore the abilities of Part 200 in Final Fantasy Tactics A2, including Ravager class skills like Sneak Attack, Overpower, and Battle Cry, along with useful passive and reaction abilities.

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Explore the abilities of Part 200 in Final Fantasy Tactics A2, including Ravager class skills like Sneak Attack, Overpower, and Battle Cry, along with useful passive and reaction abilities.

This section details various abilities available in Final Fantasy Tactics A2, focusing on active, reaction, and passive skills, with a special emphasis on the Ravager class.

Abilities:

  • Ed Crush (350 AP): Active. Deals damage and lowers SPEED.
  • Soul Crush (350 AP): Active. Deals damage and depletes MP. Useful against enemy mages.
  • Shield Bash (400 AP): Active. Deals damage, DISABLES, and knocks the target back. Requires a Shield.
  • Reflex (350 AP): Reaction. Avoids all basic attacks.
  • Shieldbearer (150 AP): Passive. Enables equipping shields regardless of job.
  • Safeguard (150 AP): Passive. Prevents equipment from being stolen or destroyed.
  • Monkey Grip (250 AP): Passive. Wield two-handed weapons with one hand. Primarily useful for the Raptor class.

RAVAGER

Ravagers use brute strength to crush their foes. Requirements: 1 Hunter Ability, "Ravager" Quest Done. This class offers consistent performance with good stat growth, excelling in longer battles and against various enemy types.

Ravager Active Abilities:

  • En Garde (100 AP): Assume a defensive stance; the unit will Counter attacks until the next turn.
  • Battle Cry (200 AP): Raises ATTACK but lowers DEFENSE. Best used before engaging enemies.
  • Sweeping Spin (250 AP): Damages surrounding units.
  • Sneak Attack (300 AP): Deals varying damage based on the target's facing. Most effective when attacking from behind.
  • Tenacity (300 AP): Deals more damage the more debuffs the unit has.
  • Overpower (300 AP): Strikes the target from the sky, bypassing reaction abilities.
  • Full Assault (350 AP): An extremely potent attack with good accuracy, but leaves the unit in a state of deep SLEEP afterward.
  • Blast Wave (350 AP): Damages units in a row extending from the caster.

Ravager Reaction Abilities:

  • Bonecrusher (250 AP): Counters physical damage with an attack that deals greater damage than taken.
  • Reflex (250 AP): Avoids all basic attacks and launches a counter attack in return.

Ravager Passive Abilities:

  • Defense Up (150 AP): Raises DEFENSE and decreases physical damage received.
  • Unscarred (150 AP): Raises ATTACK, DEFENSE, MAGICK, and RESISTANCE when the user has full HP.

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