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Part 33
Final Fantasy Tactics

Part 33

Guide to Final Fantasy Tactics Part 33: Zeltennia Castle. Learn enemy strategies, ally roles, and how to defeat Confessor Zalmour.

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Guide to Final Fantasy Tactics Part 33: Zeltennia Castle. Learn enemy strategies, ally roles, and how to defeat Confessor Zalmour.

Alright, let's dive into Part 33! We're heading to Zeltennia Castle, and things are about to get interesting. You'll see a movie play out as you enter, but don't get too comfortable – a battle is right around the corner. This is a pretty significant FMV, actually, the last mandatory one in the game. Quick heads-up on the movie: Ramza's outfit is a bit of a continuity quirk, and Delita will call your main character "Ramza" no matter what you named him. It's a small detail, but it can be a little jarring if your character's name is, say, Blue. During the movie, Delita lays out the Church's whole scheme. They're after Duke Larg, Zal, and Dyce, and the Order of the Southern Sky is targeting Galtanna and the Thunder God. The Church plans to use the Zodiac Braves as a front to take over Ivalice once the leadership of these groups falls. We also learn Delita has feelings for Ovelia, though it's a bit unclear if he's using her or if it's genuine. It's good to see some character depth like that! After the movie, Confessor Zalmour shows up at the gates, demanding your surrender. Oddly, Delita is ready to fight alongside you, which is convenient! Here's the rundown for the battle: | Battle Number: 39 | Gears in Motion | | --- | --- | | Location | Zeltennia Castle | | Foes | Zalmour, 3 Knights, 2 Mystics | | Allies | Delita | | Terrain | Grass, Rock, Man-made | | Formation | ```
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``` | | Objective | Defeat Zalmour | ### Enemies * Zalmour (Celebrant): Wields a Wizard's Rod and has Priest Magicks. His abilities include Aim, Counter Tackle, Defend, and Move +1. * Knights (Morgant, Drake, Voyce): These guys are armed with Platinum Swords and Shields, Circlets, Black Robes, and various accessories. They use Arts of War, Fundaments, Steal, Parry, and Defend. * Mystics (Charlys, Albin): They use Gokuu Poles and have Mystic Arts, Items, White Magicks, Reequip, and Treasure Hunter. They're also wearing Black Robes and Gold Hairpins. ### Allies * Delita (Holy Knight): He's equipped with a Runeblade, Platinum Shield, Circlet, Carabineer Mail, and Bracer. His skills include Holy Sword, Aim, Counter Tackle, Beastmaster, and Move +1. ### Strategy Zalmour is definitely surprised to see Delita fighting against him. He's not the brightest, deciding he's going to take everyone down. Honestly, this battle isn't too tough. It's a good sign that the end of the game is within reach and will be relatively smooth sailing. Your main target is Zalmour, who's chilling at the top of the large tower that dominates the battlefield. Your team starts below him, but the height difference is the main obstacle. If any of your characters have the "Ignore Elevation" ability, you might be able to hit Zalmour on your very first turn – it's quite a sight! If not, Mustadio might be able to reach him if he's fast enough. Zalmour will likely move to the other side of the tower, so you might only get one shot at him initially. After that, you'll need to fight your way through the Knights and Mystics to get to him. It's easier said than done, but not overly difficult. Delita could probably handle most of the enemy force on his own, but he's got your whole team backing him up. The Knights might try to Rend your armor, but it's not a major threat. The Mystics can be a bit annoying with status effects, but again, it's manageable. Your main objective is Zalmour, who is supported by...

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