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Part 223
Final Fantasy Tactics

Part 223

Discover all the crafting recipes in Final Fantasy Tactics A2: Grimoire of the Rift. Learn how to forge powerful weapons and armor from various materials.

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Discover all the crafting recipes in Final Fantasy Tactics A2: Grimoire of the Rift. Learn how to forge powerful weapons and armor from various materials.

This guide details the crafting recipes for weapons and armor in Final Fantasy Tactics A2: Grimoire of the Rift. Each recipe lists the required materials and the resulting item, categorized by the type of equipment or its theme.

Crafting Material Categories:

  • Stealth Set: Equipment for passing unseen (Skin + Bone + Cloth).
  • Steel of the Living Flame: Weapons that are warm to the touch (Magicite + Metal + Bone).
  • Storm-Forged Armaments: Arms and armor infused with lightning magick (Magicite + Metal + Flora).
  • Strength of Earth: Arms imbued with powerful earth magicks (Magicite + Timber + Cloth).
  • Sundry Sabers: Swords with gracefully curved blades (Magicite + Metal + Flora).
  • Survival Set: Rugged equipment for hard-fought battles (Metal + Skin + Flora).
  • Swords of Destruction: Swords forged to shatter peace (Metal + Bone + Timber).
  • Tempting Fate: Weapons of ill omen (Magicite + Metal + Bone).
  • The Drowned: Weapons slick with moisture (Magicite + Metal + Philtre).
  • Threadbare Clothes: Basic clothing (Magicite + Skin + Cloth).
  • Thunder's Cry: Weapons that emit a thunderclap sound (Magicite + Metal + Flora).
  • Time-Tested Rods: Old, proven rods (Magicite + Metal + Flora).
  • Trendy Clothes: Striking red finery (Skin + Bone + Philtre).
  • Turquoise Trappings: Weapons with blue and green hues (Magicite + Metal + Philtre).
  • Uncommon Poles: Poles not typically found in regular smithies (Magicite + Metal + Timber).
  • Uncommon Swords: Swords not typically found in regular smithies (Magicite + Metal + Bone).
  • Unyielding Strength: Impossibly strong equipment that resists damage (Magicite + Metal + Skin).
  • Vermillion Vestments: Striking red finery (Magicite + Metal + Cloth).

Stealth Set

Equipment that enables the user to pass unseen (Skin + Bone + Cloth)

  • E: Bat Tail + Molting + Large Feather = Shadow Blade
  • C: Quality Hide + Emperor Scale + Giant Feather = Black Garb / Dark Gear
  • C: Rabbit Tail + Emperor Scale + Faerie Wing = Ninja Gear
  • B: Rabbit Tail + Battlewyrm Carapace + Windslicer Pinion = Brigand's Gloves / Thief Armlets
  • B: Prime Tanned Hide + Wyvern Fang + Demon Feather = Ninja Tabi

Steel of the Living Flame

The metal of these weapons is warm to the touch (Magicite + Metal + Bone)

  • E: Soul Ceffyl + Xergis Tin + Bomb Shell = Venus Blade
  • E: Soul Ceffyl + Sanative Needle + Bomb Shell = Scarlet Rapier
  • D: Fire Stone + Cruzle Brass + Animal Bone = Lava Spear
  • D: Fire Stone + Cruzle Brass + Zingu Pearl = Flametongue Sword
  • A: Firebird Crystal + Moon Ring + Vampyr Fang = Soulsaber

Storm-Forged Armaments

Arms and armour infused with lightning magick. (Magicite + Metal + Flora)

  • D: Storm Stone + Zinconium + Sturdy Vine = Thunder Rod
  • C: Storm Stone + Leestone + Silk Bloom = Thunder Robe
  • B: Storm Sigil + Leestone + Kalos = Thor Rod

Strength of Earth

Arms imbued with powerful earth magicks (Magicite + Timber + Cloth)

  • E: Earth Stone + Spruce + Aged Linen Thread = Huntsman's Bow
  • D: Earth Stone + Agathis + Spider Silk = Terre Rod
  • C: Earth Sigil + Rose Branch + Fine Wool = Gaia Gear
  • B: Earth Sigil + Gurnat + Wyvern Wing = Arbalast

Sundry Sabers

The blades of these swords curve gracefully backward (Magicite + Metal + Flora)

  • D: Earth Stone + Dipraeu Bronze + Hedychium = Shamshir Saber
  • C: Water Sigil + Gemsteel + Suspect Mushroom = Harpe Saber
  • B: Ice Steel + Gemsteel + Four-Leaf Clover = Manganese Saber
  • A: Earth Sigil + Adamantite + Aurea Pollen = Talway Saber

Survival Set

Rugged equipment designed to see its owner through the most hard fought battles (Metal + Skin + Flora)

  • E: Gihket Lead + Snake Skin + Tiny Mushrooms = Jackknife
  • D: Cursed Coin + Tiger Hide + Malboro Vine = Green Beret
  • C: Gun Gear + Tiger Hide + Power Fruit = Survival Vest
  • B: Bundle of Needles + Prime Pelt + Tomato Stalk = Survivor Knuckles

Swords of Destruction

Some swords are forged to keep the peace, others to shatter it (Metal + Bone + Timber)

  • E: Zodiac Ore + Great Serpant's Fang + Danbukwood = Hardedge
  • D: Adamant Alloy + Sturdy Bone + Moonwood = Swordbreaker
  • C: Gemsteel + Mirror Scale + Red Geeps = Luabreaker

Tempting Fate

Most would think carefull before wielding weapons of such ill omen. (Magicite + Metal + Bone)

  • D: Dark Stone + Clock Gear + Blood-Darkened Bone = Hades Bow
  • C: Dark Stone + Cursed Coin + Spiral Incisor = Blood Sword
  • A: Darklord Crystal + Gold Chalice + Vampyr Fang = Diabolique

The Drowned

The surface of these weapons is slich with moisture (Magicite + Metal + Philtre)

  • E: Water Stone + Xergis Tin + Healing Water = Murasame Katana
  • D: Water Stone + Dipraeu Bronze + Healing Water = Aqua Saber
  • C: Water Sigil + Moon Ring + Healing Water = Spring Staff

Threadbare Clothes

(Magicite + Skin + Cloth)

  • A: Lightwing Crystal + Prime Tanned Hide + Wyvern Wing = Ever Robe / Onlyone

Thunder's Cry

These weapons emit a sound like a Thunderclap when swung througn the air. (Magicite + Metal + Flora)

  • E: Soul Ceffyl + Gihket Lead + Faren Pollen = Atomos Blade
  • D: Storm Stone + Cruzle Brass + Telaq Flower = Gae Bolg
  • C: Storm Sigil + Zodiac Ore + Hedychium = Vajra

Time-Tested Rods

These old rods have proven their use time and again. (Magicite + Metal + Flora)

  • D: Body Ceffyl + Leestone + Marriom Heather = Force Rod
  • B: Mind Ceffyl + Mysidia Alloy + Magick Fruit = Lilith Rod
  • A: Fire Sigil + Moon Ring + Magick Fruit = Bomb Arm

Trendy Clothes

(Skin + Bone + Philtre)

  • A: Prime Pelt + Emperor Scale + Putrid Liquid = Galmia Frock
  • A: Prime Tanned Hide + Emperor Scale + Putrid Liquid = Brint Frock

Turquoise Trappings

The subtle shades of blue and green in these weapons are a delight to behold (Magicite + Metal + Philtre)

  • E: Water Stone + Trusty Frying Pan + Fresh Water = Blue Saber
  • B: Water Sigil + Mysidia Alloy + Unpurified Ether = Blueleaf Flute / Aona Flute

Uncommon Poles

An array of poles seldom seen for sale in a run-of-the-mill smithy. (Magicite + Metal + Timber)

  • E: Soul Ceffyl + Leestone + Spruce = Cypress Pole
  • E: Storm Stone + Leestone + Pagoda Wood = Sanjiegun
  • D: Earth Sigil + Leestone + Waltwood = Iron Pole
  • D: Wing Sigil + Zincatite + Mape Wood = Zephyr Pole
  • C: Body Ceffyl + Leestone + Quality Lumber = Gokuu Pole
  • C: Ming Ceffyl + Leestone + Divariwood = Esztam Baton
  • B: Ice Sigil + Mythril + Agathis = Ivory Pole
  • B: Storm Sigil + Gold Chalice + Red Geeps = Eight-fluted Pole

Uncommon Swords

An array of swords seldom seen for sale in a run-of-the-mill smithy (Magicite + Metal + Bone)

  • E: Earth Stone + Xergis Tin + Crooked Fang = Buster Sword
  • D: Earth Stone + Xergis Tin + Dragon Bone = Burglar Sword
  • B: Holy Stone + Orichalcum + Wyrm Carapace = Restorer

Unyielding Strength

Impossibly strong, years may pass before the slightest scratch blemishes the surface of this fine equipment (Magicite + Metal + Skin)

  • D: Earth Stone + Adamant Alloy + Rat Tail = Adamant Vest
  • B: Body Ceffyl + Adamantite + Cockatrice Skin = Adamant Blade
  • A: Earthwyrm Crystal + Adamantite + Pink Tail = Adamant Armour

Vermillion Vestments

Turn heads with this striking set of red finery (Magicite + Metal + Cloth)

  • C: Wind Sigil + Cursed Coin + Large Feather = Red Shoes
  • B: Fire Stone + Einherjarium + Rainbow Thread = Red Robe

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