Complete Part 36 of the Final Fantasy Tactics walkthrough, covering bouts 3 through 5, the elimination bout, the final bout, and the Wanted: Gaitsnipe mission.
Walkthrough
- 1Third Bout: Defeat all foes. Law Forbidden: HP less than or equal to 20. You face Prima Donna (Fencer, Hunter, Ravager, Spellblade). Prioritize defeating the Spellblade first due to its dangerous debuffs, then the Raptor, and finally the remaining enemies.
- 2Fourth Bout: Defeat all foes. Law Forbidden: Actions targeting all units. You face Eastwatch (three Parivirs, two Ninjas, one Assassin). Focus on the Ninja with Dual Wield first, then eliminate the remaining enemies.
- 3Fifth Bout: Defeat all foes. Law Forbidden: Back Attack. You face the Delite Delta clan (Assassin, White Mage, Summoner). Target the White Mage first using physical attacks, as magick attacks are reflected. Once the White Mage is defeated, eliminate the remaining foes.
- 4Elimination Bout: Defeat all foes. Law Forbidden: Lightning. You face House Bowen (Assassin, Illusionist, Ravager, Bowen). Defeat the Assassin first to prevent rear attacks, followed by the Illusionist. Heal your forces before engaging Bowen and the Ravager.
- 5Final Bout: Defeat all foes. Law Forbidden: Copycat. You face the Hopcroft clan (Ninja, White Mage, Raptor, Arcanist, Dragoon, Black Mage). Prioritize defeating the White Mage to prevent healing. Then, eliminate the Arcanist due to its ability to reduce HP by 50%. Quickly defeat the Ninja to prevent the Doom status effect. Finally, take out the Black Mage for its Smile Toss ability, followed by the Raptor and Dragoon. You receive the Gift of the Judge-Sal, a summoning item.
- 6Mission A3-14 ~ Wanted: Gaitsnipe: Defeat Gaitsnipe. Law Forbidden: Ranged Weapons. Gaitsnipe is a Rank 24 target with a Fee of 400 Gil, available for 20 Days. The destination is Baptiste Hill, requiring 6 members and granting 48 Clan Points. Required Talents include Teamwork and Adaptability at 18. The reward is 5410 Gil and 2 Malboro Wine. This is a Headhunt quest.
Tips
- For the third bout, healers are essential to manage the HP restriction.
- The fourth bout's law prevents illusionist abilities, so adapt your strategy accordingly.
- In the fifth bout, physical attacks are key against the White Mage.
- The elimination bout requires careful planning to overcome the forbidden lightning abilities and enemy composition.
- The final bout's Copycat law is generally easy to manage, but focus on high-priority targets first.
- For Wanted: Gaitsnipe, ensure your party is equipped to handle ranged attackers without using ranged weapons.
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