Explore Scholar and Fencer abilities in Final Fantasy Tactics, including Ultima Blow, Reflex, Study, and Swarmstrike.
Nu Mou Class Abilities:
Ultima Blow - 990 AP (Zeus Mace) - Active. Derived from the most powerful of magicks, this is the ultimate sage ability. It is a melee move for a magick class.
Reflex - 350 AP (Ever Robe) - Reaction. Avoid all basic attacks. This is the best move that your Nu Mou can have, making all basic attacks moot.
Defence Up - 150 AP (Black Garb) - Passive. Raises DEFENCE and decreases physical damage received. Not a bad move for your Nu Mous to have.
Shieldbearer - 150 AP (Round Shield) - Passive. Enables the user to equip shields, regardless of their current job.
Scholar Class Requirements: 1 Sage Ability, 2 Time Mage Abilities, "Treasured Tomes" Quest Done.
Scholar Class Abilities:
Study - 150 AP (Battle Folio) - Active. Pour over the available information on the target. Reveals the loot and items that unit is carrying.
Force - 200 AP (Tome of Ending) - Active. Encloses units in a small area inside a protective area. Raises RESILIENCE.
Earth Dragon Tome - 300 AP (Mage Manual) - Active. Read from the ancient tome to wake the earth dragon. Deals earth damage to friend and foe alike.
Rime Bolt Tome - 300 AP (Urutan Annals) - Active. Read from the ancient tome to conjure a storm of ice. Deals ice damage to friend and foe alike.
Thunder Flare Tome - 300 AP (The Arnath Gylphs) - Active. Read from the ancient tome to rain lightning from the sky. Deals lightning damage to friend and foe alike.
Natural Selection - 300 AP (Enavia Chronicles) - Active. Exploit the racial weakness of the target. Deals damage to all units of a targeted race.
Shadow Shade Tome - 300 AP (Veil of Miyu) - Active. Read from the ancient tome to unleash the powers of darkness. Deals dark damage to friend and foe alike.
Mad Scientist - 350 AP (Edaroya Scriptures) - Active. Read a mystic incantation from an ancient tome. Grants target random debuffs.
Spellbound - 150 AP (Tiara) - Passive. Extends the duration of buffs and debuffs on the user.
Viera Fencer Class Requirements: None.
Fencer Class Abilities:
Swarmstrike - 150 AP (Stinger) - Active. Attack with the speed of a hornet. Damage and POISONS the target.
- For Nu Mous, combining Reflex and Defence Up makes it hard for your user to get killed, making it easier to use Ultima Blow.
- Scholar abilities like Earth Dragon Tome, Rime Bolt Tome, Thunder Flare Tome, and Shadow Shade Tome deal damage to friend and foe alike, so use them cautiously unless your allies can absorb or are immune to the respective damage types.
- Study is a great way to know what items a target is carrying if you have a thief ready to steal them.
- Natural Selection can be useful if the enemy consists solely of a single targeted race.
- Mad Scientist can be powerful if it grants a strong debuff, but it can also grant a useless one.
- Spellbound's extended buff duration is good, but extended debuff duration is generally undesirable.
- The Fencer class is a staple for Viera, with decent abilities and stat growth, making it a good secondary set for ranged units.
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