Detailed walkthrough for Part 147 of Final Fantasy Tactics A2: Grimoire of the Rift, covering enemy strategies, recommended abilities, and rewards for various missions.
Walkthrough
- 1Part 147 - The Greenhall, Zedlei Forest
Objective: Defeat all foes.
Law Forbidden: Opportunity Commands.
Enemies: 2 Green Chocobos, 1 Malboro, 1 Great Malboro, 1 Hoppy-Bunny.
Strategy: Prioritize taking down the Great Malboro and Malboro due to their powerful breath attacks. Use Wind Magicks against Malboros, Lightning against Chocobos, and Fire against the Bunny. Hunters are also a good option.
Reward: 4590 Gil, 1 Dipreau Bronze, 1 Rabbit Pelt, 1 Malboro Vine, 99 Clan Points, 30 Ability Points. - 2Prima Donna - Cannol West Barbican, Fluorgis
Unlocked: Beat Prima Donna in Auction.
Objective: Defeat all Foes!
Law Forbidden: Actions by Nu Mou (Nu Mou may only move and perform basic attacks).
Enemies: 1 Raptor, 1 Fencer, 1 Spellblade, 1 Hunter, 2 Devotees.
Strategy: Defeat the Hunter first due to Geomancer skills. Follow with the Spellblade to avoid Death Sickle. Then target the Raptor and Fencer. The Devotees are Level 1-2 and easily defeated.
Reward: 58 Clan Points, 2300 Gil, 2 Wind Stones, 30 Ability Points. Earn a Eureka Crystal for winning the battle. - 3Seeker of Slaughter - Way of Judgment, The Ruins of Delgantua
Unlocked: After the Stone with No Name Quest.
Condition: Seeq examines Luso's KO count. If over 200, receive rewards.
Reward: 20 Knots of Rust, 5 Dark Matter. - 4Spirits of Nazan - Nazan Mines, Nazan Mines
Objective: Defeat all Foes!
Law Forbidden: Back Attack.
Enemies: 1 Ghost, 2 Zombies, 1 Ghoul, 2 Tonberries.
Strategy: Eliminate the Tonberries first to avoid their powerful Karma attack. Then defeat the undead units. Use Holy Attacks or White Mages against undead. Ensure graves disappear to prevent revivals.
Reward: 3150 Gil, 1 Fiend's Blood, 99 Clan Points. - 5The Camoa Braves - Adventurer's Rest, Camoa
Unlocked: Control Camoa via Auctions.
Objective: Defeat all Foes!
Law Forbidden: Targeting Adjacent Units (No melee attacks).
Enemies: 1 Thief, 2 White Monks, 1 Warrior, 1 Black Mage, 1 Moogle Thief.
Strategy: Utilize archers and mages due to the law forbidding adjacent targeting. Focus on the White Monk with Air Render, then the other enemies.
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