Explore the stats, abilities, and bazaar recipes for all the Gun Gear weapons in Final Fantasy Tactics A2, including Giot Gun, Longbarrel, Outsider, and Peacemaker.
Alright, let's dive into the world of guns in Final Fantasy Tactics A2! These weapons are primarily for your Fusilier and Agent classes, offering some pretty sweet offensive capabilities. We'll go over each one, what it does, and how you can get your hands on it.
Gun Gear
| Statistics | Abilities Provided | Equipped By |
| Element - None Movement : Jump : Evasion : Speed : Weapon Attack : 28 Weapon Defence : Magick Attack : Resistance : | Fusilier Class Silenceshot - 200 AP | Fusilier Agent |
Sells at Shops : 1200 Gil
Bazaar Recipe : Rust-Stained Guns, Grade D
(Wind Stone + Gun Gear + Silver Liquid)
Giot Gun
"The only thing wider than the barrel of this gun is the hole it leaves in your enemies."
| Statistics | Abilities Provided | Equipped By |
| Element - None Movement : Jump : Evasion : Speed : Weapon Attack : 31 Weapon Defence : Magick Attack : Resistance : | Fusilier Class Iceshot - 150 AP | Fusilier Agent |
Sells at Shops : 2200 Gil
Bazaar Recipe : Rust-Stained Guns, Grade C
(Ice Sigil + Gun Gear + Foul Liquid)
Longbarrel
"A gun so accurate, you could shoot blindfolded at night and still hit your mark."
| Statistics | Abilities Provided | Equipped By |
| Element - None Movement : Jump : Evasion : Speed : Weapon Attack : 33 Weapon Defence : Magick Attack : Resistance : | Fusilier Class Concentration - 250 AP Agent Class Reckless Abandon - 250 AP | Fusilier Agent |
Sells at Shops : 2600 Gil
Bazaar Recipe : Rust-Stained Guns, Grade B
(Fire Sigil + Moon Ring + Strange Liquid)
Outsider
"A gun with a unique noise=dampening design to conceal the location of the marksman."
| Statistics | Abilities Provided | Equipped By |
| Element - None Movement : Jump : Evasion : Speed : Weapon Attack : 34 Weapon Defence : Magick Attack : Resistance : | Fusilier Class Stopshot - 450 AP Agent Class Fawn - 150 AP | Fusilier Agent |
Sells at Shops : 2700 Gil
Bazaar Recipe : Rust-Stained Guns, Grade B
(Ice Sigil + Moon Ring + Clear Sap)
Peacemaker
"This elegantly designed gun is beautiful enough to hang in a gallery, yet so effective, it'd be a shame not to use it."
| Statistics | Abilities Provided | Equipped By |
| Element - None Movement : Jump : Evasion : Speed : Weapon Attack : 35 Weapon Defence : Magick Attack : Resistance : | Fusilier Class Charmshot - 400 AP Agent Class Enchant - 150 AP | Fusilier Agent |
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