Get a step-by-step walkthrough for Fallout 4's "Mechanical Menace" quest, including how to find Ada, defeat robots, and start the Automatron DLC story.
Alright, so you've just installed the Automatron DLC for Fallout 4, and the game's given you a new mission called "Mechanical Menace." Basically, it's kicking off the whole DLC story. Your first job is to "Listen to the Caravan Distress Call." You'll hear a plea for help from some caravan folks getting hammered by hostile robots. They're located just east of the Wattz Consumer Electronics building, which is north of Diamond City.
When you get close to where the signal is coming from, you'll see a big fight already in progress. Jump in and help out the only caravan robot survivor, named Ada, and take down all the attackers. Try to get the drop on them, but focus on the closest ones first to thin out their numbers.
After you've dealt with all the hostile robots, go ahead and check the bodies. You'll likely find a Robot Repair Kit, which is a new item in this DLC that lets you fix up robots. You can find it in your AID menu. Also, make sure to check on Jackson, who's by the radio. He's probably the one who sent the distress call, and you can grab Jackson's Holotape from his corpse. Give it a listen if you're curious.
Next up, you need to talk to Ada. If you've got any Charisma gear, now's the time to equip it, as she has a couple of moderate speech checks. You'll learn that her group has been targeted three times by someone called "The Mechanist" for their advanced robot schematics. It seems like this Mechanist really succeeded this time. You can offer to help Ada, and she'll become your newest robot companion, sending your current companion back to a settlement of your choice.
This officially wraps up the "Mechanical Menace" mission and kicks off "A New Threat." Ada will tell you that a group of Mechanist Robots can be found at the General Atomics Factory to the south. Before you head off, though, there are a few important things to know:
- You can now build a Robot Workbench at your settlements. This lets you build robots from scratch and customize your robot companions. It's a good idea to take Ada back to a settlement and try this out before you continue.
- You might randomly encounter Mechanist Robots while traveling the Commonwealth now that the DLC is installed. These robots can drop new modifications, so be sure to take them out and loot them.
- Some robot mods are perk-specific, similar to weapon and armor customization. If you want to build the best robots, start investing in perks like Science!, Robotics Expert, Armorer, and Blacksmith.
| Objective | Reward |
| For investigating a mechanical menace | 325 XP |
Completing "Mechanical Menace" also grants 20 XP.
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