Discover the dangers and key locations within Fallout 4's dense Cambridge region. Learn about raiders, super mutants, ghouls, and important landmarks like College Square and Monsignor Plaza.
Alright, so you're heading into Cambridge in Fallout 4. Think of it as a step up in difficulty from Lexington – it's way more crowded with nasty folks like raiders, super mutants, and ghouls. Seriously, don't try to clear this whole area in one go. Your best bet is to tackle a section, haul your loot back to a settlement, rest up, and then head back out.
Now, here's a bit of a quirk: there isn't a single map marker for 'Cambridge' itself. This is mostly because the central part of what used to be Cambridge is now a big ol' crater, which *does* have its own marker. The region stretches from College Square in the west all the way to Monsignor Plaza in the east. The highway running south basically splits Cambridge from the smaller Charleston area, which includes places like the BADTFL Regional Office and Bunker Hill – we'll get to those later. Keep an eye out for a couple of key quests too, like the one at the Cambridge Police Station and another at Cambridge Polymer Labs.
For navigating this guide, we're considering the following spots as part of Cambridge:
- Wattz Consumer Electronics
- Mass Gravel & Sand
- Monsignor Plaza
- Ticonderoga
- Cambridge Crater
- Greenetech Genetics (Note: You can't get in here until you progress the main quest a bit.)
- C.I.T Ruins
- Kendall Hospital
- Campus Law Offices
- Cambridge Campus Diner
- Cambridge Polymer Labs
- Fraternal Post 115
- Cambridge Police Station
- College Square
We'll cover most of these in detail. Plus, there are some unmarked spots that are pretty important and will get their own pages, like Plumber’s Secret, the Super Mutant Skyscraper, and a few raider strongholds. Once you've cleared out Cambridge, you'll be much better prepared for the trip to Diamond City.
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