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Perks Guide
Fallout 4

Perks Guide

Discover the best Fallout 4 perks and how to rank them up for a powerful level 60 build. Get expert advice on perk choices and character progression.

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Discover the best Fallout 4 perks and how to rank them up for a powerful level 60 build. Get expert advice on perk choices and character progression.

Alright, so you're diving into the Commonwealth and wondering how to best spend those precious perk points in Fallout 4? It can feel a bit overwhelming with all the choices, but don't sweat it! We've got a solid plan here to get you a really strong character by level 60. Think of this as your roadmap to becoming a wasteland powerhouse.

The core idea is to grab the most impactful perks early and then build on that foundation. We're talking about perks that boost your combat effectiveness, your ability to interact with the world, and your overall survivability. This guide lays out a suggested perk progression, so you can focus on the adventure rather than agonizing over every single point.

Fallout 4 Perks Ranked (Level 60 Build)

LevelPerk
2Idiot Savant (Rank 1)
3Critical Banker (Rank 1)
4Rifleman (Rank 1)
5Locksmith (Rank 1)
6Better Criticals (Rank 1)
7Locksmith (Rank 2)
8Action Boy/Girl (Rank 1)
9Rifleman (Rank 2)
10Hacker (Rank 1)
11Idiot Savant (Rank 2)
12Gun Nut (Rank 1)
13Gun Nut (Rank 2)
14Grim Reaper’s Sprint (Rank 1)
15Better Criticals (Rank 2)
16Hacker (Rank 2)
17Critical Banker (Rank 2)
18Action Boy/Girl (Rank 2)
19Grim Reaper’s Sprint (Rank 2)
20Rifleman (Rank 3)
21Locksmith (Rank 3)
22Sneak (Rank 1)
23Sneak (Rank 2)
24Sneak (Rank 3)
25Gun Nut (Rank 3)
26Sneak (Rank 4)
27Hacker (Rank 3)
28Intelligence Training (Intelligence 6)
29*Science! (Rank 1)
30*Science! (Rank 2)
31Rifleman (Rank 4)
32*Science! (Rank 3)
33*Armorer (Rank 1)
34*Armorer (Rank 2)
35*Armorer (Rank 3)
36Perception Training (Perception 9)
37Perception Training (Perception 10)
38Concentrated Fire (Rank 1)
39Gun Nut (Rank 4)
40Better Criticals (Rank 3)
41*Science! (Rank 4)
42*Armorer (Rank 4)
43Critical Banker (Rank 3)
44Concentrated Fire (Rank 2)
45*Ninja (Rank 1)
46Rifleman (Rank 5)
47Grim Reaper’s Sprint (Rank 3)
48*Ninja (Rank 2)
49*Ninja (Rank 3)
50Concentrated Fire (Rank 3)
51Four Leaf Clover (Rank 1)
52Four Leaf Clover (Rank 2)
53*Four Leaf Clover (Rank 3)
54*Four Leaf Clover (Rank 4)
55Life Giver/Lone Wanderer/Bloody Mess
56Life Giver/Lone Wanderer/Bloody Mess
57Life Giver/Lone Wanderer/Bloody Mess
58Life Giver/Lone Wanderer/Bloody Mess
59Life Giver/Lone Wanderer/Bloody Mess
60Life Giver/Lone Wanderer/Bloody Mess

Suggested Perks, Level 60 and Beyond

So, that suggested build above should easily get you past level fifty, especially if you're using Idiot Savant early on and exploring the Commonwealth like a pro. We've picked out the cream of the crop for perks, but to really round out your character up to level 60 and beyond, you'll want to consider grabbing Bloody Mess, Lone Wanderer, and Life Giver. Just a heads-up, for Lone Wanderer and Life Giver, you'll need to invest a perk point into Charisma Training and Endurance Training, respectively.

Thinking about pushing even further? If settlement building is your jam, you might want to boost your Charisma to rank six and pick up a couple of ranks in Local Leader and Cap Collector. For pure combat effectiveness, Gun-Fu can be a real game-changer in certain situations. After that, your best bet is just to keep leveling up Endurance for a massive health pool and Agility for more Action Points. It's all about tailoring the character to how you play!

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