Explore the Armiger class in Pathfinder: Wrath of the Righteous. Learn about its unique abilities, level progression, and the distinct advantages offered by each of the seven Hellknight Orders.
An Armiger is a Hellknight-in-training who gains abilities from their chosen Order but receives two fewer bonus combat feats.
Level Progression:
| Lvl | Feat | Special 1 | Special 2 |
|---|---|---|---|
| 0 | - | Fighter Proficiencies | Order |
| 1 | Feat | - | Studious Squire |
| 2 | - | Bonus Combat Feat | Ardent |
| 3 | Feat | - | Armor Training |
| 4 | - | Bonus Combat Feat | - |
| 5 | Feat | - | Weapon Training |
| 6 | - | Bonus Combat Feat | - |
| 7 | Feat | - | - |
| 8 | - | Bonus Combat Feat | - |
| 9 | Feat | - | - |
| 10 | - | - | - |
| 11 | Feat | - | - |
| 12 | - | Bonus Combat Feat | - |
| 13 | Feat | - | - |
| 14 | - | Bonus Combat Feat | - |
| 15 | Feat | - | - |
| 16 | - | Bonus Combat Feat | - |
| 17 | Feat | - | - |
| 18 | - | Bonus Combat Feat | - |
| 19 | Feat | - | Armor Mastery |
| 20 | - | Bonus Combat Feat | Weapon Mastery |
Orders:
- Order of the Chain: +2 bonus to CMB and CMD at 1st level, increasing by +1 at 5th and 9th levels.
- Order of the Gate: Reduces arcane spell failure chance by 5% while wearing armor at 1st level, 10% at 5th, and 20% at 9th.
- Order of the Godclaw: Grants an aura for 1 minute, providing allies within 30' a +1 morale bonus to AC, attack, and damage rolls against chaotic creatures. This bonus increases by +1 at 5th and 9th levels. Usable three times per day.
- Order of the Nail: +2 bonus to attack and damage rolls against a favored enemy category at 1st level, increasing by an additional +2 at 5th and 9th levels.
- Order of the Pyre: Grants fast healing 5 for a number of rounds equal to class level after receiving fire damage at 1st level, fast healing 10 at 5th level, and fast healing 15 at 9th level.
- Order of the Rack: Once per day, as a standard action, prevent a creature from casting spells for a number of rounds equal to class level unless they make a Will save (DC = 10 + class level / 2 + Charisma modifier). Gains an additional use at 5th and 9th levels. The same effect occurs on a critical hit confirmation.
- Order of the Scourge: Enemies within 15' receive a -2 penalty to Will saves for three rounds when a killing blow is landed. This penalty increases to -3 at 5th level and -4 at 9th level.
Studious Squire: An Armiger receives 1 additional skill point per level.
Ardent: At 2nd level, gains a +1 bonus to saves against charm and compulsion effects, increasing by +1 every four levels (max +5 at 18th). Once per day, may reroll a failed save against charm or compulsion.
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