Learn about Pathfinder: Wrath of the Righteous Mounted Combat feats like Mounted Shield, Spirited Charge, and Trample. Understand their prerequisites and effects.
Mounted Combat
Once per round when your mount is hit in combat, you may make a Mobility check versus the opponent's attack roll to negate the hit.
Indomitable Mount
Once per round when your mount fails a saving throw, it will make its save if you make a Mobility check versus the DC (Difficulty Class) of the opponent's attack.
Mounted Shield
You may add your base shield bonus (but not any enhancement bonus) and the bonus from Shield Focus to your mount's AC (Armor Class).
Spirited Charge
When mounted and using the charge action, you deal double damage with melee weapons.
Trample
You gain the ability to trample enemies while mounted. If the trample succeeds, your mount deals damage to the target knocked prone as if it were hit by one natural attack.
- Consider taking Mounted Combat early if you plan to use mounted characters frequently.
- Indomitable Mount is crucial for protecting your mount against powerful enemy spells and effects.
- Mounted Shield can significantly boost your mount's survivability, especially against physical attacks.
- Spirited Charge is excellent for maximizing damage output during charges.
- Trample offers a way to deal damage and control enemy positioning while mounted.
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