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Divine Hunter (Paladin)
Pathfinder: Wrath of the Righteous

Divine Hunter (Paladin)

Explore the Divine Hunter Paladin build for Pathfinder: Wrath of the Righteous. Learn about proficiencies, abilities like Smite Evil, Divine Grace, and Hunter's Blessing, and optimize your ranged combat.

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Explore the Divine Hunter Paladin build for Pathfinder: Wrath of the Righteous. Learn about proficiencies, abilities like Smite Evil, Divine Grace, and Hunter's Blessing, and optimize your ranged combat.

The Divine Hunter is a ranged combat specialist in Pathfinder: Wrath of the Righteous. They have specific limitations and unique strengths.

  • Cannot use heavy armour.
  • Cannot gain a mount.
  • Gains ranged attack abilities.
  • Primary attributes: Dexterity and Charisma.

The class features a detailed level progression:

LvlFeatSpecial 1Special 2Special 3
0-Divine Hunter ProficienciesAlignment Restriction-
1FeatSmite EvilPrecise Shot-
2-Divine GraceLay On Hands-
3FeatDivine HealthShared PrecisionMercy
4--Channel Positive Energy-
5FeatDivine Hunter Bond--
6--Distant Mercy-
7Feat---
8--Aura of Clear Sight-
9Feat--Mercy
10----
11FeatHunter's Blessing--
12---Mercy
13Feat---
14--Righteous Hunter-
15Feat--Mercy
16----
17Feat-Aura of Righteousness-
18----
19Feat---
20--Holy Champion-

Key Abilities Explained:

Divine Hunter Proficiencies

Divine Hunters are proficient with all simple and martial weapons, light and medium armour, and shields.

Shared Precision

At 3rd level, when a Divine Hunter hits a creature with a ranged attack, she grants her allies within 10' the benefit of Precise Shot against that target for 1 round.

Divine Hunter Bond

Starting at 5th level, this behaves identically to Divine Weapon Bond, except that it is applied to the Divine Hunter's ranged weapon.

Distant Mercy

At 6th level, the Divine Hunter can expend two uses of her Lay On Hands ability to heal a distant target no further away than 5' per class level.

Aura of Clear Sight

At 8th level, a Paladin is immune to blindness. Allies within 10' gain a +4 morale bonus on saving throws against blindness effects.

Hunter's Blessing

At 11th level, a Divine Hunter can expend a use of her smite evil ability as a swift action to grant herself and all non-evil allies within 10' the Deadly Aim, Precise Shot, and Improved Precise Shot feats for 1 minute.

Righteous Hunter

At 14th level, a Divine Hunter's ranged weapons are treated as good-aligned for the purposes of overcoming damage reduction. The bonus applies to an ally's ranged attacks if they are within 10'.

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