Skip to content
Tips (2)
Pathfinder: Wrath of the Righteous

Tips (2)

Essential tips for Pathfinder: Wrath of the Righteous, covering combat modes, saving strategies, inventory management, party composition, character creation, and Mythic Paths to enhance your gameplay.

By ···10 min read·Multi-source verified
1 reading this guide  

Essential tips for Pathfinder: Wrath of the Righteous, covering combat modes, saving strategies, inventory management, party composition, character creation, and Mythic Paths to enhance your gameplay.

General Tips

I advise you to use turn-based combat rather than real time with pause (RTWP). Wrath of the Righteous is a mechanically complex game and real time combat is too hectic to keep up with. Use the ↑ button to toggle between modes.

Do not depend on autosaves since they are volatile and can be overwritten at any time (e.g. by a random encounter when travelling). Use saves and quicksaves instead. Just about to rest? Quicksave. Rest went well? Quicksave. Forgot to apply a crucial buff? Load your quicksave, apply it and quicksave again. There is so much to remember and it is so easy to screw up that I recommend you become an obsessive save-scummer.

Quick save before leaving or entering an area or bringing up the Crusade Management screen. This is when the game is most likely to crash. Later on, the game will simply crash intermittently (every two or three hours) regardless of what you're doing so make sure you quick save regularly since the last autosave might be from some time ago.

After a boss fight, loot enemies before doing anything else. Loot can vanish if you quicksave and reload (because, for example, you got a rubbish roll with a healing spell).

Junk items are recorded in your save file, bloating it and increasing load times as you progress in the game. On PS5 (at least), the "Destroy uncollected loot" feature does not work. You can get rid of junk in two ways: drop it in a random encounter map or drop it on the world map. Be careful when doing so because it is possible to drop and permanently lose essential quest items, making further game progress impossible.

Only sell items to a single vendor (for example, Wilcer Garms the quartermaster). That way, if you accidentally sell a quest item you know who to buy it back from.

You can fast travel to your headquarters from anywhere in Drezen by bringing up the resting interface. You don't have to rest but you will regain control in your personal chambers.

When entering the world map, bring up the resting interface and assign the character with the highest Stealth skill to the "Camouflage" slot. You do not need to rest but having that slot filled allows you to avoid annoying and boring random encounters by making a successful Stealth check.

Screenshots in the walkthrough show you where you need to go on the world map but if you want to see the big picture, you can use the complete world map here:

Kingmaker veterans will be pleased to learn that there aren't any quests that require emeralds and the like so you can safely sell any valuables you find.

Character Creation

You are well served for ranged attackers (Lann / Wenduag and Arueshalae), casters (Ember and Nenio) and a healer (Daeran). Where your companions are rather lacking is upfront offence and survivability. Seelah is OK but you really need another body alongside her which means that you may want to play a strong martial character. Alternatively, a caster with an animal companion (Druid, Nature Oracle, Sylvan Sorcerer) will work but if you choose a pure caster, you may find the early levels challenging, not to mention boring, because a pure caster takes a lot of time to get going.

Don't create a main character who is redundant with your companions. Because she has way better attributes than you can possibly have, your main character can be - at best - only a marginally better archer than Arueshalae. However, if you choose to play, say, a Primalist Bloodrager or Vivisectionist Alchemist, you are much more likely to have a unique role in the party.

You want your party to be able to cover all skills since they are all important, even Use Magic Device! Nenio covers the knowledge skills well and, after you recruit her, Arueshalae can cover several others. You want your main character to excel in at least two skills. Companions don't manage Lore (Religion) well and, if you don't recruit Lann at the start of the game, Athletics and Mobility coverage is shaky as well.

Don't underestimate feats, abilities and gear that increases your initiative. Most fights are going well or going badly after the very first round and in many cases, going first is the most powerful ability you can get.

Class choice is overwhelming, particularly if you're new to the game. If you don't want to wade through the class references (and I don't blame you), these are the overall best choices for your main character:

  • Vivisectionist (Alchemist)
  • Instinctual Warrior or Mad Dog (Barbarian)
  • Primalist (Bloodrager)
  • Crusader (Cleric)
  • Mutation Warrior (Fighter)
  • Kineticist
  • Drunken Master or Sohei (Monk)
  • Sword Saint (Magus)
  • Seeker (Oracle)
  • Tortured Crusader (Paladin)
  • Demonslayer or Sable Company Marine (Ranger)
  • Shadow Shaman
  • Feyform Shifter
  • Skald or Inciter
  • Arcane Enforcer or Spawn Slayer (Slayer)
  • Sylvan Sorcerer
  • Specialist Diviner or Exploiter Wizard.

Note that several of these are gated behind DLC. If you're still undecided, the base Fighter is balanced, versatile and lethal.

Be careful when levelling up if you have more than one class. The default selection is the class that you have most levels in which may not be the class that you want to level up in.

Mythic Path

Wrath of the Righteous forces you to choose a specific path through the game at the end of Chapter 2. Since each path comes with unique interactions and quests, they add considerably to the replay value of the game. In addition, each path has synergies that you will want to factor into your leveling plan. For example, the Angel path synergises with a full divine caster (Crusader, Seeker and Shadow Shaman in the above list). If you want to play an Angel Primalist, I'm not going to tell you you're wrong, but...

No mythic path is initially alignment-locked but there are associated alignments which makes sense: a Lawful Good Demon is going to be conflicted. At rank 3, your character will be forced to conform to the path's alignment if their actual alignment is not within one place o

100% Human-Written. AI Fact-Checked. Community Verified. Learn how AntMag verifies content