Learn how to build and play the Hexcrafter in Pathfinder: Wrath of the Righteous. Discover its unique abilities, spell progression, and how to leverage hexes effectively.
Alright, let's talk about the Hexcrafter in Pathfinder: Wrath of the Righteous. This is a pretty neat Magus archetype that really leans into the darker, more debuff-focused side of magic. Think of it as a Magus who's decided to get real cozy with witches and their nasty hexes.
The core idea behind the Hexcrafter is that they trade some of the standard Magus's spellcasting flexibility and arcane power for the ability to sling potent witch hexes. They lose out on Spell Recall, which is a big deal for Magus spell management, and one of their Magus Arcana slots. But in return? They get access to a whole toolbox of hexes, letting them debuff enemies in ways other Magus archetypes just can't.
Hexcrafter Level Progression Breakdown:
| Level | Feats | Special 1 | Special 2 | Special 3 |
| 0 | - | Magus Proficiencies | Arcane Pool | Spells |
| 1 | Feat | Spell Combat | - | - |
| 2 | - | Spellstrike | - | - |
| 3 | Feat | - | - | - |
| 4 | - | - | Hex Magus | - |
| 5 | Feat | Bonus Magus Feat | Arcane Weapon +2 | - |
| 6 | - | - | - | Hex Arcana |
| 7 | Feat | Arcane Medium Armor | - | - |
| 8 | - | Improved Spell Combat | - | - |
| 9 | Feat | - | Arcane Weapon +3 | Hex Arcana |
| 10 | - | Fighter Training | - | - |
| 11 | Feat | Bonus Magus Feat | - | - |
| 12 | - | - | - | Hex Arcana |
| 13 | Feat | Arcane Heavy Armor | Arcane Weapon +4 | - |
| 14 | - | Greater Spell Combat | - | - |
| 15 | Feat | - | - | Hex Arcana |
| 16 | - | - | Counterstrike | - |
| 17 | Feat | Bonus Magus Feat | Arcane Weapon +5 | - |
| 18 | - | - | - | Hex Arcana |
| 19 | Feat | Greater Spell Access | - | - |
| 20 | - | - | - | True Magus |
Key Hexcrafter Features:
- Hex Magus (Level 4): This is where the magic really happens. At 4th level, you gain the ability to select a Witch hex. You can use these hexes just like a Witch of the same level, meaning they scale with your character level.
- Hex Arcana (Level 6 onwards): Beyond the standard Magus Arcana, you get special slots to pick more hexes. As you get higher in level, you can even pick up major hexes (from 12th level) and grand hexes (from 18th level), giving you access to the most powerful witch abilities.
- Spellbook Additions: The Hexcrafter specifically adds Blindness, Bestow Curse, and Nature's Exile to their spell list. These are all fantastic debuffing spells that fit the theme perfectly.
So, what's the takeaway? The Hexcrafter is for players who love the Magus playstyle but want to focus on debilitating enemies with curses and hexes rather than pure damage output. You'll be sacrificing some of the Magus's raw power and spell recovery for a much wider array of crowd control and debuffs. It's a trade-off, but a very rewarding one if you enjoy that kind of tactical play.
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