Unlock the full potential of the Judge archetype in Pathfinder: Wrath of the Righteous. Learn about class features like Judgment Aura, Sentence, and Greater Sentence to dominate your foes.
So, you're looking to play a Judge in Pathfinder: Wrath of the Righteous? Excellent choice! This archetype isn't just about judging; you're also the executioner, bringing swift and decisive punishment to your enemies. While you might lose out on some teamwork feats and the Bane ability, you gain the incredible power to grant attack bonuses to your entire party, making everyone hit harder and more often.
Let's break down how the Judge progresses and what awesome abilities you'll pick up along the way.
Judge Level Progression and Abilities
Your journey as a Judge starts at level 0 with basic Inquisitor proficiencies and the ability to cast Orisons. From there, things really start to ramp up:
| Level | Feats | Special 1 | Special 2 | Special 3 |
| 0 | - | Inquisitor Proficiencies | Orisons | - |
| 1 | Feat | Stern Gaze | Judgment | Domain Abilities |
| 2 | - | - | Cunning Initiative | - |
| 3 | Feat | - | Judgment Aura | - |
| 4 | - | - | - | Animal Companion1 |
| 5 | Feat | - | Sentence | - |
| 6 | - | - | - | Domain Ability2 |
| 7 | Feat | - | - | - |
| 8 | - | - | Second Judgment | Domain Ability3 |
| 9 | Feat | - | - | - |
| 10 | - | - | - | - |
| 11 | Feat | - | Stalwart | - |
| 12 | - | - | Greater Sentence | - |
| 13 | Feat | - | - | - |
| 14 | - | - | Exploit Weakness | - |
| 15 | Feat | - | - | - |
| 16 | - | - | Third Judgment | - |
| 17 | Feat | - | - | - |
| 18 | - | - | - | - |
| 19 | Feat | - | - | - |
| 20 | - | - | True Judgment | - |
1 This applies to the Animal domain only.
2 This applies to Earth, Fire, Healing, Luck, Nobility, Plant, and Water domains.
3 This applies to all other domains.
Key Judge Abilities Explained
Judgment Aura
Starting at 3rd level, you gain Judgment Aura. This is a fantastic ability that lets you share your judgments with all allies within a 30-foot radius. You can activate it as a swift action, and the bonuses last until the end of combat. Initially, you can use this once per day, but you'll get an additional use every six levels, making it a more frequent party buff as you grow stronger.
Sentence
At 5th level, you unlock Sentence. Once per day, as a swift action, you can designate an enemy to be sentenced. This is huge: all of your party's attacks against this sentenced foe will deal an additional +1 damage for every three class levels you have. Think of it as making your entire party's hits significantly more impactful. You'll get another use of Sentence every five levels, so keep an eye on that!
Greater Sentence
By the time you reach 12th level, you'll gain Greater Sentence. This upgrade to the Sentence ability is a game-changer. When your party's attacks hit a sentenced enemy, they'll now ignore concealment. This means enemies trying to hide behind cover or effects won't be able to escape your party's wrath as easily. It's a powerful tool for ensuring your damage output remains consistent, even in tricky situations.
Mastering these abilities will turn your Judge into a vital support and damage-dealing powerhouse for your entire party!
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