Unlock the full potential of the Chelaxian Diva archetype in Pathfinder: Wrath of the Righteous. Learn about unique songs, powerful abilities, and level progression to dominate your foes with operatic might.
The Chelaxian Diva archetype, exclusive to the Dance of Masks DLC, transforms a Bard into a terrifying force using operatic prowess to confound and damage enemies. This archetype sacrifices most conventional Bard songs for unique, potent abilities.
Level Progression and Abilities:
- Level 0: Bard Proficiencies.
- Level 1: Gains a Feat and Inspire Courage. The 'Famous' ability adds half the class level to Persuasion (Bluff and Diplomacy) checks.
- Level 2: Gains Devastating Aria and Bard Talent. Devastating Aria allows the Diva to deal sonic damage (1d6 + class level) to objects, with living creatures taking half damage. This damage increases by 1d6 every four levels, maxing at 5d6 at level 19. Creatures affected by Tragedy of False Hope become vulnerable to this damage.
- Level 3: Gains a Feat and Tragedy of False Hope. This performance ability can leave enemies within 30' flat-footed for the song's duration, requiring a Will save (DC = 10 + class level / 2 + CHA) to resist. Creatures with Uncanny Dodge or similar abilities are immune.
- Level 5: Gains a Feat and Prima Donna. This allows the Diva to spend 1 round of Performance to increase the save DC of her songs' effects by +2.
- Level 6: Gains Deadly Vibrato and Bard Talent. The Diva can spend an additional round of performance to add 1d8 sonic damage to her song's effects, with a Fortitude save (DC = 10 + class level / 2 + CHA) to negate. Damage increases to 2d8 at level 14 and 3d8 at level 20.
- Level 7: Gains a Feat and Bardic Performance (Move Action).
- Level 8: Gains Dirge of Doom.
- Level 9: Gains a Feat and Blazing Rondo. This performance can haste allies within 60', granting bonuses to AC, attack rolls, and reflex saves equal to one fifth the class level. Allies hasted for 3 rounds or more must make a Fortitude save or become fatigued for twice as long as they were hasted.
- Level 10: Gains Bard Talent.
- Level 12: Gains Vindictive Soliloquy. This performance can produce effects similar to _Call Lightning Storm_, but with sonic damage. A successful Persuasion check (DC 30) can increase bolt damage from 5d6 to 5d10.
- Level 13: Gains a Feat and Bardic Performance (Swift Action).
- Level 14: Gains Frightening Tune and Bard Talent.
- Level 16: Gains Banshee's Requiem. This performance inflicts 2 negative levels on living creatures within 30' unless they make a Fortitude save (DC = 10 + class level / 2 + CHA) to negate. This is a death and sonic effect.
- Level 19: Gains a Feat.
- Level 20: Gains Deadly Performance.
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